Scalding Hot!
Scalding Hot! is a Fabric utility that reloads game assets while Minecraft is running, so resource and data edits show up in-game without restarting.
What it does
Scalding Hot! Changes to resource pack or data pack files are picked up and applied the moment the file is written, with no restart needed. Textures, sounds, translation files, loot tables and other client resources and server data can be reloaded, and only the affected subsystems are refreshed. Atlases can be updated directly, which keeps reload times short. Developers who edit assets with a hot key can see changes after pressing Ctrl+S instead of restarting the game.
The mod is aimed at designers and developers who build resource and data packs. Its goal is a shorter feedback loop while iterating on content, and it touches as little of the game as possible to limit reload costs. The client requires the mod, while the server may run it as an optional install; a server with it installed also allows multiplayer testing, and clients can join such servers without installing it themselves. Fabric API is required, and the project is open source under the GNU Lesser General Public License v3.0 only, with the source code and an issue tracker published.
Key features
Live asset reloading
Client resources and server data are reloaded immediately after changes are written to disk, without a game restart.
Targeted subsystem refresh
Only the parts affected by a change are reloaded, and atlases can be updated directly to limit reload time.
Broad asset coverage
Entity and block or item textures, sprites, sounds and music, language files and loot tables are all covered.
Shorter edit cycle
Changes appear in-game soon after saving, so developers can check an edit without leaving the world.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Resource pack and data pack developers, modpack designers and server owners who test custom content. Players who only play with finished packs have no need for it.
How it compares
Hot-Reload Resource Packs is a client-side only option that also runs on NeoForge, with a range of 1.18 – 26.1.2 and a CC0 1.0 Universal license. Data Reload is open source under the MIT License, works on Fabric for 1.17.1 – 1.21.1 and can run on a client or server. Burninator is a client and server mod for 1.16.2 – 1.16.4 under the same license as Scalding Hot!, so it covers an older version range.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Scalding Hot! | Fabric | 1.21 – 1.21.11 | Client required, server optional | 2025-12-31 |
| Hot-Reload Resource Packs | Fabric and NeoForge | 1.18 – 26.1.2 | Client-side only | 2026-06-02 |
| Data Reload | Fabric | 1.17.1 – 1.21.1 | Client or server, optional | 2024-07-08 |
| Burninator | Fabric | 1.16.2 – 1.16.4 | Client and server | 2021-01-12 |
Questions
Does Scalding Hot! need Fabric API?
Does the server need Scalding Hot! for players to join?
Which game versions does Scalding Hot! support?
In the catalog
Scalding Hot! is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from BasiqueEvangelist
Similar mods
What the author says
Scalding Hot allows Minecraft to hot-reload assets instantly, as soon as they are saved to disk. Scalding Hot touches as little as possible to reduce reload times. It can reload only the affected subsystems, or even update atlases directly.
Official listing
- Modrinth page
- modrinth.com/mod/scaldinghot
- Owner
- BasiqueEvangelist
- Published
- 2025-07-03
- Updated on Modrinth
- 2025-12-31
- Facts verified
- 2026-10-15
