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Sable VMP Compatibility

by frostedstem

Sable VMP Compatibility patches conflicts between Very Many Players and Sable physics on NeoForge 1.21.1.

NeoForgeClient and serverMIT License1.21.1

What it does

Very Many Players tracks entities and chunks to cut network traffic, and Sable runs physics on SubLevel objects. Where those two systems overlap, problems can occur. This mod adds compatibility patches that resolve them, so both can run together on a NeoForge 1.21.1 client and server.

Installation requires Forgified Fabric API, Sable, Sinytra Connector and Very Many Players (Fabric). Sable VMP Compatibility is client and server, so the server and every player need it. It is released under the MIT License, but it is not open source. Files exist only for 1.21.1.

Key features

  1. Entity tracking patches

    Patches adjust how entity tracking from Very Many Players handles objects that physics moves.

  2. Chunk tracking fixes

    Changes address conflicts between chunk tracking and the physics of SubLevel objects.

  3. Fabric mod on NeoForge

    Very Many Players runs here as its Fabric version through Sinytra Connector and Forgified Fabric API.

Compatibility

Latest build for each game version and loader.

1.21.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 4

Very Many Players (Fabric)A Fabric mod designed to improve server performance at high playercounts.
Required
SableA library mod for interactive moving block structures, or "sub-levels"
Required
Forgified Fabric APIFabric API implemented on top of NeoForge
Required
Sinytra ConnectorLets you play Fabric mods on NeoForge
Required

How it compares

Full comparison

Sable-Vivecraft-Fix is client-side only and released under the MIT License, and it is open source. Sable & Immersive Engineering Compat is client and server, also MIT and open source, for a different integration. sable fix mod is server-side only and open source under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
Sable VMP CompatibilityNeoForge1.21.1Client and server2026-07-24
Sable-Vivecraft-FixNeoForge1.21.1Client-side only2026-07-14
Sable & Immersive Engineering CompatNeoForge1.21.1Client and server2026-07-31
sable fix modNeoForge1.21.1Server-side only2026-07-22

Questions

Does Sable VMP Compatibility need Sable installed?

Yes. Sable is a required dependency and must be installed alongside this mod on NeoForge 1.21.1.

In the catalog

Sable VMP Compatibility is one of 36,990 Utility mods on ModsFinder, and one of 13,477 Utility mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from frostedstem

All projects

Similar mods

What the author says

A small compatibility patch that allows Very Many Players to run with Sable without crashing due to conflicting mixins. This mod fixes compatibility issues between VMP's entity/chunk tracking optimizations and SubLevel physics.
frostedstem, on the Modrinth page

Official listing

Owner
frostedstem
Published
2026-07-24
Updated on Modrinth
2026-07-24
Facts verified
2026-10-15

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