Ritual Magic
by Zickit
Ritual Magic gives players magician classes that cast spells from the held item, and it adds rituals built from item frames, diamonds and redstone on the ground.
What it does
The mod adds magicians, each tied to an element. A lightning magician shoots lightning bolts, and an ice magician shoots snowflakes that freeze any entity they hit. An air magician jumps high in the direction it faces. Shock friends is listed among the magician abilities.
A ritual is set up on the ground: four item frames are placed in a pattern, and each frame is filled with a listed item such as a diamond axe, redstone, a fire charge or an ender pearl. Walking the ritual activates it, and the end crystal drop completes the process. Different magicians use different ingredients, such as a lightning rod or a wind charge in place of the fire charge.
Ritual Magic is released under the MIT License and is not open source. It runs on the server, and clients may add it as well. Files are published for Fabric, Forge, NeoForge and Quilt, and the data pack variant is listed as well. Player Motion must be installed alongside it, and the mod covers 1.21 – 26.2 in 11 release versions.
Key features
Elemental magicians
Lightning, ice and air magicians each cast a different effect, including bolts, freezes and high jumps.
Item frame rituals
A ritual is laid out with four item frames, each holding an ingredient, and then walked to activate.
Ingredient variants
Each magician takes its own set of ingredients, so the same layout produces different results.
End crystal finish
Dropping an end crystal at the end of a ritual completes the summoning step.
Gallery
Compatibility
Latest build for each game version and loader.
26.x2 of 2 versions with builds
1.21.x8 of 8 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Server magic
Server owners who want spell-casting classes can run the mod on a server and let players join without installing it.
Who it’s for: Players who want spell-casting classes and ground rituals in their survival worlds, and server owners who want magician content on a shared server.
How it compares
More Protection Enchantments adds protection enchantments rather than magicians, is server required with the client optional, and is released under the Creative Commons Attribution 4.0 license, not open source. Magic Craft is a client and server mod for 1.21.1 under the MIT License, and it is open source. Animus is a Forge and NeoForge mod for 1.20.1 – 26.1.2, client and server, under the MIT License and open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Ritual Magic | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.2 | Server required, client optional | 2026-07-31 |
| More Protection Enchantments | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 26.2 | Server required, client optional | 2025-06-14 |
| Magic Craft | Fabric | 1.21.1 | Client and server | 2025-01-10 |
| Animus | Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-10-15 |
Questions
Does Ritual Magic need Player Motion?
Which loaders have files for Ritual Magic?
In the catalog
Ritual Magic is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 13,894 mods support Minecraft 26.2.
More from Zickit
Similar mods
What the author says
please ensure you have the depedencies installed. 4. walk into the ritual ### Air magician 1. place four item frames like so 2. fill them with diamond axe, redstone, Wind charge, redstone, ender pearl 3. drop an end crystal 4. walk into the ritual
Official listing
- Modrinth page
- modrinth.com/mod/ritual-magic
- Owner
- Zickit
- Published
- 2025-08-26
- Updated on Modrinth
- 2026-07-31
- Facts verified
- 2026-10-15
