RPG ReviveRush
by Nhbybnb
RPG ReviveRush gives a short speed boost to a player the moment that player is revived, and the duration and intensity can be set in the config.
What it does
Revival is the trigger for the mod. When a player is brought back, RPG ReviveRush applies a brief speed effect right away, so the player regains movement without waiting. The length and strength of that boost are configurable, which lets a server owner set it for a slower or faster game pace.
The mod also changes how the respawn point is handled: the bed anchor is restored through a different method than the default one. It is built for combat-heavy play, cooperative sessions and high-stakes survival moments, where a quick return to motion matters. The author notes that it works alongside most other revival mechanics, and it is designed for the Forge loader.
The server and every player need the mod installed. Files are published for Forge only, for 1.19.2 and 1.20.1, with the latest file for 1.20.1 dated 2025-04-02. The code is licensed All rights reserved and is not open source.
Key features
Instant speed boost
A speed effect starts as soon as a player is revived, with no delay before it applies.
Configurable duration and intensity
The length and strength of the speed effect can be adjusted, so the boost can be tuned to a server's pacing.
Alternate bed anchor restore
The respawn point is restored by a different method than the default, giving the revived player another way back to their bed.
Compatible with other revival mods
The author notes that it works with most other revival mechanics added by other mods.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Cooperative combat
Groups that revive one another in fights get a quick speed boost to rejoin the action.
Fast-paced survival
Servers running high-stakes survival can use the configurable boost to keep the pace up after a player is brought back.
Who it’s for: Players and server owners who run combat-focused or cooperative survival games on Forge, and who already use or plan to use a revival mechanic.
How it compares
Epic RPG: InCombat is a Forge mod for 1.20.1, released under All rights reserved and run on client and server. Qezuu - Reviving is also a Forge mod for 1.20.1 with the same environment and license, so it is the closest revival-focused option. HealthXP is server-side only and covers 1.20.1 – 1.20.2, so players do not need to install it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| RPG ReviveRush | Forge | 1.19.2 – 1.20.1 | Client and server | 2025-04-02 |
| Epic RPG: InCombat | Forge | 1.20.1 | Client and server | 2026-02-19 |
| Qezuu - Reviving | Forge | 1.20.1 | Client and server | 2026-06-07 |
| HealthXP | Forge | 1.20.1 – 1.20.2 | Server-side only | 2025-12-22 |
Questions
Does RPG ReviveRush need to be installed on the server?
Which Minecraft versions does RPG ReviveRush support?
Can the speed boost be changed?
In the catalog
RPG ReviveRush is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Nhbybnb
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What the author says
This mod is perfect for fast-paced combat, cooperative play, and high-stakes survival moments!
Official listing
- Modrinth page
- modrinth.com/mod/reviverush
- Owner
- Nhbybnb
- Published
- 2025-03-26
- Updated on Modrinth
- 2025-04-02
- Facts verified
- 2026-10-15
