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Revamped Foods

by Dashy22

Revamped Foods changes how long many vanilla foods take to eat, and adds a few unique effects to some of them, so it stands on its own as a balance mod for the Minecraft food system.

FabricForgeNeoForgeQuiltServer required, client optionalCreative Commons Attribution 4.01.20.5 – 1.21.7

What it does

Most foods receive new eating times, while a smaller set gets bigger changes such as potion effects. Stews and glistering melon slices are among the examples the author names. Eating durations are listed in seconds and ticks in the feature tabs, with foods ordered from the longest to the shortest time.

The mod is a data pack, so it also installs on a server without any loader. Its changes reach cooked beef and steak, cooked porkchop, cooked mutton, cooked chicken, poisonous potato, golden carrot, melon slices, glow berries, sweet berries and dried kelp, each with its own time. Server owners install it on the server, and players who join need nothing extra.

Revamped Foods requires Item Components. The Fabric, Forge, NeoForge and Quilt files are published for 1.20.5 – 1.21.7, with the latest build 1.1.0+mod for 1.21.7 dated 2025-08-05 in the beta channel. Creative Commons Attribution 4.0 applies, and the source code and issue tracker are public on GitHub.

Key features

  1. Revised eating times

    Each listed food takes a new time to eat, replacing the vanilla value for that item.

  2. Potion effects on selected foods

    A smaller group of foods gets bigger changes, including potion effects, in place of a simple time change.

  3. Per-food timing table

    The feature tabs list each food with its eating time in seconds and ticks, so the changes can be checked item by item.

  4. Data pack delivery

    The changes ship as a data pack, so no mod code runs and no separate loader build is needed for the food edits.

Compatibility

Latest build for each game version and loader.

1.21.x8 of 8 versions with builds
1.21.71.1.0+mod1.1.0+mod1.1.0+mod1.1.0+mod
1.21.61.1.0+mod1.1.0+mod1.1.0+mod1.1.0+mod
1.21.51.1.0+mod1.1.0+mod1.1.0+mod1.1.0+mod
1.21.41.1.0+mod1.1.0+mod1.1.0+mod1.1.0+mod
1.21.31.1.0+mod1.1.0+mod1.1.0+mod1.1.0+mod
1.21.21.1.0+mod1.1.0+mod1.1.0+mod1.1.0+mod
1.21.11.1.0+mod1.1.0+mod1.1.0+mod1.1.0+mod
1.211.1.0+mod1.1.0+mod1.1.0+mod1.1.0+mod
1.20.x2 of 2 versions with builds
1.20.61.1.0+mod1.1.0+mod1.1.0+mod1.1.0+mod
1.20.51.1.0+mod1.1.0+mod1.1.0+mod1.1.0+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Item ComponentsChange the default components for items! Server-side and data-driven, refreshes on /reload! (and does it properly)
Required

Questions

Does Revamped Foods need Item Components?

Yes. Item Components is listed as a required dependency and must be installed alongside Revamped Foods.

Can Revamped Foods run on a server without the mod on players' clients?

Yes. Either side can skip it, and the server is the side that needs it, so players may add the mod but are not required to.

Which game versions does Revamped Foods support?

Files are published for 1.20.5 – 1.21.7 across ten release versions, with the latest build 1.1.0+mod for 1.21.7 dated 2025-08-05.

In the catalog

Revamped Foods is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 13,697 mods support Minecraft 1.21.7.

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What the author says

If its not listed here than it takes the same amount of time to eat as before. The Default eating speed is 1.6 Seconds or 32 ticks > Ordered from longest time to shortest time. - Cooked Beef/Steak - 2.6 Seconds/52 Ticks - Cooked Porkchop - 2.5 Seconds/50 Ticks - Cooked Mutton - 2.2 Seconds/44 Ticks - Cooked Chicken …
Dashy22, on the Modrinth page

Official listing

Owner
Dashy22
Published
2025-08-01
Updated on Modrinth
2025-08-05
Facts verified
2026-10-15

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