Dashy22
Mods by Dashy22
Newest update first.
Datapack that improves the base archeology loot, little less garbage, a little more loot.
Phantoms drop extra membranes and give extra experience when killed.
Mobs can spawn with varied stats! Aswell as a few more related things.
Makes Enchanting bottles craftable with Amethyst and Lapis
Makes Glowberries give short Nightvision and Glowing Effects when eaten.
Makes (crafted) Glistering Melons edible and give Haste and Speed when eaten!
Switches the Mineral and Stick parts of the crafting recipes for all rail types. Leading to cheaper rails!
Emerald Ores and Zombie Villagers drop more Emeralds
Encourages farming and better hunting of the main farm animals for their different traits.
Decreases the amount of copper dropped from ores, if you like mining but not cluttering up your inventory.
Makes Nametags craftable and more expensive in Vanilla.
Makes the Bundle Recipe a bit more expensive. Made with 6 leather and 2 String now.
Adds content from Minecraft Dungeons in a pretty vanilla way.
Adds some enchants, not even cool ones.
Tweaks stats of many tools and existing equipment.
Uses the new Environmental Attributes to change fog color and strength in certain biomes. Probably not Combatable with other world gen mods.
Remakes quite a few of the vanilla loot tables for a nicer experience
Makes some thoughtful changes to balance out the foods of Minecraft
Adds in mobs for dungeons based on different games and shows or ones that I've come up with.
Adds some player suggested features like Copper Wrenches, and Wither skeleton bones, from the feedback website.
[ARCHIVED] Adds random stuff related to nature and player tools.




















