ModsFinder

Roughly Enough IDs

by TFF

Roughly Enough IDs lifts the registration caps on blocks, items, biomes, potions and enchantments in Minecraft 1.12.2 Forge, so modded worlds can hold more content.

ForgeClient and serverMIT LicenseOpen source1.12.2

What it does

Vanilla 1.12.2 limits how many entries each registry can hold, and modpacks with large content lists reach those limits quickly. This mod lifts them by adopting a wider ID format while keeping the chunk format of the later versions. Items, blocks and biome IDs can grow well beyond the default ranges, and it does not rely on a separate ID-remapping step at startup.

Installation needs MixinBooter, which is required for the mod to load. Roughly Enough IDs is a client and server mod, so the server and every player need it. It is released under the MIT License and is open source, with the source code, issue tracker and wiki publicly available. Files are published for Forge 1.12.2 only, and the latest build is 2.3.1, released on 2026-05-03.

Key features

  1. Expanded ID ranges

    Blocks, items, biomes, potions and enchantments can use IDs beyond the original 1.12.2 limits.

  2. Infinitely tall and large worlds

    The format allows both infinitely tall worlds and infinitely large item, block and biome ID sets.

  3. Worlds stay intact on removal

    Removing the mod later does not corrupt worlds created with it, although the ID changes can break items in those worlds.

Compatibility

Latest build for each game version and loader.

1.12.22.3.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

MixinBooterThe Mixin Library for 1.8 - 1.12.2.
Required

Optional 14

Scape and Run: ParasitesAdd more dangerous mobs (type monster Parasite-themed) to your world
Optional
More PlanetsAn add-on adds new planets into Galacticraft, which has it own unique environments.
Optional
Biomes O' PlentyAdds 50+ unique biomes to enhance your world, with new trees, flowers, and more!
Optional
HammerLibUtility mod that contains really useful code for quite a few mods.
Optional
Advanced Rocketry - ReworkedThis is a fork of Advanced Rocketry. The development will continue here.
Optional
RTG PlusRTG Plus adds extensive and immersive variety to forests, which vary in tree composition, height, and density to RTG's extensive terrain variability, broad navigable rivers and lakes, soaring mountains, rolling hills, and sweeping plains.
Optional
Show 8 more

Tropicraft, CubicChunks, Bookshelf, Mystcraft, Wyrms of Nyrus, JourneyMap, Geographicraft, Nature's Compass

Required by 9 mods

Use cases

Large modpacks

Packs that register many blocks and items can use the expanded ranges without hitting the vanilla caps.

Dimension mods

Dimension packs that add biomes and blocks depend on this mod for their registrations, and nine catalog mods require it.

Who it’s for: Modpack authors and server owners running 1.12.2 Forge packs that need more IDs than vanilla provides, and players who join those servers.

Questions

Does Roughly Enough IDs need MixinBooter?

Yes. MixinBooter is a required dependency and must be installed alongside Roughly Enough IDs for the mod to load.

Must the server and players both install it?

Yes. The server and every player need the mod installed.

Does it work with worlds made with NotEnoughIDs?

Yes. Worlds converted from NotEnoughIDs are compatible, and the conversion is no longer required.

More from TFF

All projects

What the author says

Roughly Enough IDs is a fork of JustEnoughIDs to maintain compatibility for additional mods. Roughly Enough IDs is a lightweight mod that removes the block, item, biome, potion, and enchantment ID limits by using the 1.13 chunk format in 1.12.
TFF, on the Modrinth page

Official listing

Owner
TFF
Published
2023-05-07
Updated on Modrinth
2026-05-03
Facts verified
2026-10-15