Refined Combat
by Dark-Enigma
Refined Combat changes Minecraft's player-versus-player rules, rebalancing explosions, the mace, shields and elytra, and adds a few new enchantments for combat.
What it does
Refined Combat keeps vanilla combat as the base and reworks several mechanics. Explosions are rebalanced, rare enchantments are added, and the elytra firework jump is changed so a firework no longer works the way it does in vanilla. A combat logging system is also included, so disconnecting during a fight is handled by the mod rather than left to the default behavior.
Unique and green enchantments are reserved for the Wandering Trader, who guarantees two of them, and a single item can carry only two of those enchantments. Protection can be combined across several types, with a full set of protection four plus two other types. The mace gets a cooldown after each attack that hits the ground, and shields are stunned and broken again, though breaking a shield does not grant immunity frames.
Refined Combat is a Fabric mod for 1.21.1 only. Every player and the server need a copy of the mod. It is released under All rights reserved and is not open source. Its files were first published on 2025-07-12 and last updated on 2026-08-25, when the latest Fabric file, 2.1.1, appeared.
Key features
Rebalanced explosions
Explosion damage and behavior are adjusted from the vanilla values, changing how fights involving blasts play out.
New rare enchantments
Additional enchantments are added to the rare tier, expanding the options for combat gear.
Combat logging system
A dedicated system handles players who disconnect during combat, replacing the default handling.
Mace and shield changes
The mace has a cooldown after hitting the ground, and shields can be stunned and broken, without granting immunity frames afterward.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Combat Visuals! is a Fabric client-side mod for 1.21.1 – 1.21.11, released under All rights reserved, so it changes only the client. PVP essentials Refined is client-side only and released under the MIT License, but it targets 1.21.10 – 1.21.11, so it does not cover 1.21.1. Extra Enchants is server-side only, released under the MIT License, and covers 1.21.5 – 1.21.11, so it adds enchantments without requiring players to install anything.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Refined Combat | Fabric | 1.21.1 | Client and server | 2026-08-25 |
| Combat Visuals! | Fabric | 1.21.1 – 1.21.11 | Client-side only | 2026-06-06 |
| PVP essentials Refined | Fabric | 1.21.10 – 1.21.11 | Client-side only | 2026-02-24 |
| Extra Enchants | Fabric | 1.21.5 – 1.21.11 | Server-side only | 2026-01-12 |
Questions
Does Refined Combat need to be installed on both sides?
Which Minecraft versions does Refined Combat support?
Can the mace and shield changes be turned off?
In the catalog
Refined Combat is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from Dark-Enigma
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/refined-combat
- Owner
- Dark-Enigma
- Published
- 2025-07-12
- Updated on Modrinth
- 2026-08-25
- Facts verified
- 2026-10-15
