ModsFinder

Rebalanced Anvils

by EnderBoy9217

Rebalanced Anvils changes how anvil costs work in the mid and late game, using Amethyst Shards as the resource that pays for enchanting and repairs.

FabricClient and serverGNU General Public License v3.0 onlyOpen source1.20.1

What it does

Anvils are the usual way to stack enchantments after the enchanting table stops being useful, because they can take levels from the player. This mod makes that path cost something else: enchanting and repairs at an anvil consume Amethyst Shards, a resource that vanilla play rarely uses. Amethyst clusters are often ignored on a typical playthrough, and the mod gives players a reason to explore caves and dig up geodes to get them.

Experience points stay available for the enchanting table, so both routes remain open. The mod also removes the vanilla cap that makes the most expensive items impossible to work on, limiting the anvil cost to a maximum of 20. Further enchantments and repairs still cost 20 Shards each. Rebalanced Anvils requires Fabric API and is published for Fabric only, for Minecraft 1.20.1, with version 1.0.0 as the latest file. It runs on client and server, so the server and every player need it, and it is open source under the GNU General Public License v3.0 only.

Key features

  1. Shard-based anvil costs

    Enchanting and repairing at an anvil consume Amethyst Shards instead of experience levels.

  2. Experience kept for the table

    Experience points remain available to use at the enchanting table, so that route is not removed.

  3. Capped anvil cost

    The anvil cost of the most expensive items is limited to a maximum of 20, removing the vanilla cap barrier.

  4. Geode and cluster incentive

    Amethyst clusters in caves and geodes gain a use as the source of Shards.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

Infinite Anvil Uses is a Fabric mod for 1.20.1 that is open source under the GNU General Public License v3.0 or later, with the same client and server environment. Anvils Resounded is a Fabric client-side only mod for 1.20.1 under the MIT License, so it changes nothing on the server. Cursed Anvil Enchanting is Fabric only for 1.20.1 – 1.20.6 and is not open source, licensed as All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Rebalanced AnvilsFabric1.20.1Client and server2025-07-08
Infinite Anvil UsesFabric1.20.1Client and server2023-06-28
Anvils ResoundedFabric1.20.1Client-side only2024-06-07
Cursed Anvil EnchantingFabric1.20.1 – 1.20.6Client and server2024-08-27

Questions

Does Rebalanced Anvils need Fabric API?

Yes. Fabric API is a required dependency and must be installed next to Rebalanced Anvils.

Does the server need Rebalanced Anvils?

Yes. A server running it needs every connecting player to have it too.

Which Minecraft version does Rebalanced Anvils support?

The mod is published for 1.20.1 only, and its latest Fabric file is 1.0.0 for 1.20.1.

In the catalog

Rebalanced Anvils is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

Anvils have been known for making enchantment tables nearly obselete though stealing all of your experience levels. This mod aims to rebalance anvils through an otherwise untouched resource, Amethyst Shards. While amethyst clusters are typically ignored in the average playthrough, this mod gives players a good reason…
EnderBoy9217, on the Modrinth page

Official listing

Owner
EnderBoy9217
Published
2025-07-08
Updated on Modrinth
2025-07-08
Facts verified
2026-10-15

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