Cursed Anvil Enchanting
by Dovorol
Cursed Anvil Enchanting changes how the iron, netherite and default anvils handle enchanting, so curse enchants become a real cost of the process.
What it does
The mod gives curse enchantments a purpose in anvil work. On a default iron anvil, enchanting asks for more experience, and a higher enchantment level raises the chance that a curse is added. The anvil changes colour from orange toward black and darker orange as that chance grows, so a player can judge the risk visually before committing. A netherite anvil asks for less experience and removes the chance of a curse, but it is unbreakable, and its use causes more fall damage. It is balanced as expensive to craft, with three netherite blocks per anvil.
The mod is meant for modpacks and progression built around the anvil. The author describes it as a way to make the anvil both overpowered and balanced, and the configuration file lets server owners change how the mechanic works, including the colours and the enchantment cost text. On iron anvils, several enchantments such as mending and infinity can be set to always carry a curse, and the author recommends pairing it with Majrusz's Enchantments, which adds new curses.
Files are published for Fabric only, across six release versions in the 1.20.x line, with 0.1.2-1.20.1 for 1.20.6 as the latest file. Installation covers the server and each player's game. It is released under All rights reserved and is not open source, though its source code and issue tracker are public.
Key features
Curse chance on iron anvils
Enchanting on a default iron anvil adds a chance of a curse that rises with the enchantment level.
Netherite anvil
A netherite anvil asks for less experience and never adds a curse, at the cost of fall damage from its use.
Visual risk indicator
The anvil colour shifts from orange to black as the chance of a curse increases, so the risk is visible before enchanting.
Configurable mechanic
A config file controls how the mod works and can change colours and the enchantment cost text.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Unbound Anvil is open source under the GNU Lesser General Public License v3.0 only, for Fabric 1.20.4 and server-side only. Cursed Loots is server-side only, released under the MIT License, for Fabric 1.20.1, and is not open source. Limitless Leveling is open source under the GNU General Public License v3.0 or later for Fabric 1.20.1, with the server required and the client optional. This mod needs both sides.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Cursed Anvil Enchanting | Fabric | 1.20.1 – 1.20.6 | Client and server | 2024-08-27 |
| Unbound Anvil | Fabric | 1.20.4 | Server-side only | 2024-01-06 |
| Cursed Loots | Fabric | 1.20.1 | Server-side only | 2025-12-24 |
| Limitless Leveling | Fabric | 1.20.1 | Server required, client optional | 2025-03-08 |
Questions
Does Cursed Anvil Enchanting need to be installed on both sides?
Which loader does Cursed Anvil Enchanting support?
Can a server owner change how the curse chance works?
In the catalog
Cursed Anvil Enchanting is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 11,154 mods support Minecraft 1.20.6.
More from Dovorol
Similar mods
What the author says
A mod which provides a new mechanic for Anvil, if you are creating modpack with unique base progression or you think Anvil is overpowered or you think that every mechanic should have both pros and cons, then this mod is just for you! Now default iron anvil requests more exp and gives you a chance to get curse enchant…
Official listing
- Modrinth page
- modrinth.com/mod/cursed-anvil-enchanting
- Owner
- Dovorol
- Published
- 2024-08-27
- Updated on Modrinth
- 2024-08-27
- Facts verified
- 2026-10-15
