Realistic Torches - Burntime
Realistic Torches - Burntime makes torches, lanterns and campfires burn out after a configurable time, so light sources have to be refueled or relit.
What it does
Torches, lanterns and campfires burn for a set duration and then go out. Rain can extinguish them as well, and the strength of that effect is set in the config with custom multipliers. Flint and steel and blaze rods relight an extinguished source, and fuels defined in JSON, such as coal or sticks, extend how long a campfire or lantern keeps burning.
Modpack and server owners can define new igniters and fuels in JSON files, changing the rules without editing code. Dynamic lighting support can be toggled off in the config. Because the mod requires Fabric API, Fabric API must be installed next to it.
The mod is open source under the MIT License and runs on the client and the server, so both need it. Files are published for Fabric only, with 1.0.1 for 1.20.1 as the latest build on the alpha channel.
Key features
Timed burn-out
Torches, lanterns and campfires go out after a configurable time instead of burning forever.
Rain extinguishing
Rain puts out exposed light sources, with multipliers that can be tuned in the config.
Relighting
Flint and steel and blaze rods bring an extinguished torch, lantern or campfire back to life.
JSON fuels and igniters
Coal, sticks and other items can be defined as fuel, and new igniters can be added through JSON data files.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Use cases
Survival worlds
Light sources need upkeep, so players keep fuel and igniters in their inventory while exploring caves and outdoor camps.
Modpacks and servers
Server owners can adjust burn times, fuels and igniters through data files, without touching the code.
Who it’s for: Players who want light sources to take effort to maintain, and server owners who want to tune how fire behaves in their world.
How it compares
Realistic Lanterns is server-side only, not open source, and released under the Creative Commons Attribution Non Commercial No Derivatives 4.0 license for 1.20.1, so players can join without it. Torches 'n' Trinkets is open source under the MIT License and runs on client and server for 1.20.1 – 1.20.4. Emergency Torch is open source under the MIT License, runs on client and server and covers 1.20.1 – 1.20.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Realistic Torches - Burntime | Fabric | 1.20.1 | Client and server | 2025-09-23 |
| Realistic Lanterns | Fabric | 1.20.1 | Server-side only | 2025-04-28 |
| Torches 'n' Trinkets | Fabric | 1.20.1 – 1.20.4 | Client and server | 2024-09-24 |
| Emergency Torch | Fabric | 1.20.1 – 1.20.2 | Client and server | 2024-01-13 |
Questions
Does Realistic Torches - Burntime need Fabric API?
Does the server need the mod?
Can dynamic lighting be disabled?
In the catalog
Realistic Torches - Burntime is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from EnchantedWisp
Similar mods
What the author says
Realistic Torches BT makes fire-based light sources behave more dynamically and immersive. Environment Effects - Rain and water can extinguish light sources, with customizable multipliers.
Official listing
- Modrinth page
- modrinth.com/mod/realistic-torchesbt
- Owner
- EnchantedWisp
- Published
- 2025-09-09
- Updated on Modrinth
- 2025-09-23
- Facts verified
- 2026-10-15
