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Random Tinkers Tweaks

by redfoxgaming67

Random Tinkers Tweaks changes how Tinkers' Construct plays, with small balance and quality-of-life adjustments on Forge for 1.20.1.

ForgeClient and serverMIT LicenseOpen source1.20.1

What it does

The mod makes a set of small tweaks to Tinkers' Construct, aimed at making its progression feel more fun and more balanced. Its changes are modest in scope and leave the core tool-building system in place. Tinkers' Construct is required, and the mod also depends on Mantle, which Tinkers' Construct uses. Without both installed, the mod will not load.

The mod adds a seared alloyer as a complement to the scorched variant of the base smeltery equipment. It restores aluminum and brass casts, which had been removed from the base game, so players can again produce those materials through casting. Shovels and their heads are also restored as tool parts. The author credits KnightMiner and the team behind the base mod for help understanding how it works internally.

Files are published for Forge and cover only 1.20.1, with 0.0.4-1.20.1 as the latest build from 2025-08-19. The mod runs on the client and on the server, so both need it. It is released under the MIT License and is open source, with public source code and an issue tracker.

Key features

  1. Balance tweaks

    Small adjustments change how Tinkers' Construct progression feels across the early and mid game.

  2. Seared alloyer

    A seared alloyer is added as a companion to the scorched variant of the base smeltery equipment.

  3. Aluminum and brass casts

    Casts for aluminum and brass are restored, so those materials can be made by casting again.

  4. Shovel parts

    Shovels and shovel heads are returned as tool parts that can be built with the material system.

Compatibility

Latest build for each game version and loader.

1.20.10.0.4-1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Tinkers' ConstructTinker a little, modify all the tools, build a smeltery, then tinker a little more. The classic modular tool mod.
Required

How it compares

Full comparison

Tinkers' Enchanting is a Forge enchanting extension, released under the MIT License and open source, with files for 1.20.1 – 1.20.6; it is server required with an optional client. Tinkers' Weaponry is also open source under the MIT License, supports Forge and NeoForge for 1.20.1, and runs on client and server, so it differs from this mod in its loaders and its focus on weapons. Tinker and Better Combat is for Forge and 1.20.1 and needs both sides, but it is not open source and is under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Random Tinkers TweaksForge1.20.1Client and server2025-08-19
Tinkers' EnchantingForge1.20.1 – 1.20.6Server required, client optional2025-07-21
Tinkers' WeaponryForge and NeoForge1.20.1Client and server2026-09-20
Tinker and Better CombatForge1.20.1Client and server2026-09-12

Questions

Does Random Tinkers Tweaks need Tinkers' Construct?

Yes. Tinkers' Construct is a required dependency, and Mantle is needed as well because Tinkers' Construct uses it. Both must be installed for the mod to run.

Does the mod have to be installed on the server?

Yes. Installation covers the server and each player's game.

Which Minecraft version does Random Tinkers Tweaks support?

Only 1.20.1. The latest Forge file is 0.0.4-1.20.1, published on 2025-08-19.

In the catalog

Random Tinkers Tweaks is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

This mod is a collection of small tweaks and changes to the Tinkers Construct mod that I feel make it more fun / balanced. Requires Tinkers Construct (obviously) and by extension Mantle to use.
redfoxgaming67, on the Modrinth page

Official listing

Owner
redfoxgaming67
Published
2025-08-18
Updated on Modrinth
2025-08-19
Facts verified
2026-10-15

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