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Progressive Tiers

by 230014939

Progressive Tiers assigns each mob a tier and quality level based on its health, so stronger entities spawn with more traits and visual markers.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.20.1 – 1.21.1

What it does

Entities are sorted into tiers by their health thresholds. Common mobs fall into Tier 1, while mobs above that cutoff move up to Tier 2, and elite monsters above the Tier 2 cutoff reach Tier 3. Quality 1 mobs carry 0 to 1 low-level traits and show basic particles, Quality 2 mobs carry 2 to 3 mid-level traits with enhanced particles, and Quality 3 bosses receive a glowing effect that makes them recognizable at a distance.

The mod runs on both sides, so the server and every player need it. Cloth Config API is required on Forge and NeoForge, and Jade is an optional companion. Files are published for Forge and NeoForge, covering 1.20.1 and 1.21.1, with 3.1.3 as the latest file for each. The code is open source under the MIT License, and the project's source repository is public.

Key features

  1. Health-based tier system

    Entity tiers are set by configurable health thresholds, so the same mob can land in different tiers depending on its strength.

  2. Quality levels

    Each spawned mob gets a quality value from 1 to 3 that decides how many traits it receives and how it looks.

  3. Traits and particles

    Quality 1 mobs get basic particles, while Quality 2 mobs gain enhanced particles along with a larger set of traits.

  4. Recognizable bosses

    Quality 3 bosses carry a glowing effect that stands out at a distance, so they can be spotted before they are reached.

Compatibility

Latest build for each game version and loader.

1.21.1Not available3.1.3
1.20.13.1.3Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Cloth Config APIConfiguration Library for Minecraft Mods
Required

Optional 1

Jade 🔍Shows information about what you are looking at. (Hwyla/Waila fork for Minecraft 1.16+)
Optional

Use cases

Who it’s for: Players who want mob encounters that scale with health and quality, and server owners who want consistent tiers across a world.

How it compares

Full comparison

Monster Levels is a Forge and NeoForge mod for 1.20.1 – 1.20.4 that is not open source and is licensed under the Apache License 2.0. L2 Hostility is open source under the GNU Lesser General Public License v2.1 only and covers 1.20.1 – 1.21.1 on Forge and NeoForge. Progressive Mob Wave Activations - PMWA targets 1.19.2 – 1.21.1 on the same loaders and is not open source, under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
Progressive TiersForge and NeoForge1.20.1 – 1.21.1Client and server2026-07-23
Monster LevelsForge and NeoForge1.20.1 – 1.20.4Client and server2024-05-30
L2 HostilityForge and NeoForge1.20.1 – 1.21.1Client and server2026-03-26
Progressive Mob Wave Activations - PMWAForge and NeoForge1.19.2 – 1.21.1Client and server2025-02-16

Questions

Does Progressive Tiers need Cloth Config API?

Yes. Cloth Config API is a required dependency on Forge and NeoForge, and it must be installed alongside Progressive Tiers.

Does the server need Progressive Tiers?

Yes. The server and every player need the mod installed.

Does Jade add anything to Progressive Tiers?

Jade is an optional dependency. Progressive Tiers works without it, and Jade can be added to show extra information.

In the catalog

Progressive Tiers is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 32,366 mods support Minecraft 1.21.1.

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Official listing

Owner
230014939
Published
2026-03-13
Updated on Modrinth
2026-07-23
Facts verified
2026-10-15

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