Global mob health multiplier
by 230014939
Global mob health multiplier scales the health of every mob in a Forge world for 1.20.1 by a single configurable value.
What it does
With the default setting of 2.0, each mob spawns with double its normal health once the mod is installed on a server. The multiplier is changed in the globalhealthmod-common.toml file inside the config folder, where the health multiplier entry takes any number the server owner chooses. Because the setting is global, a modpack can adjust mob toughness in one place instead of editing each mod's files.
The mod is open source under the MIT License and is published for Forge only, for 1.20.1, with the latest file dated 2025-06-02. Only the server needs it, so players join without installing anything. The author recommends installing AttributeFix alongside it, since without that mod mob health cannot go above 1024.
Mobs can be excluded from the effect through a blacklist entry in the same config, which has pre-filled examples. A whitelist mode, switched on with use whitelist mode set to true, reverses this so that only the mobs named in the whitelist are affected. The mod is described as working with most mobs added by other mods. Mods that alter base health directly and mods that apply their own multiplier combine with it in different ways, and the author gives a worked example using Cataclysm's Netherite Monstrosity.
Key features
Global health multiplier
A single value sets the health of all mobs in the world, with a default of 2.0.
Blacklist of mobs
Named mobs can be excluded from the multiplier through a blacklist entry in the config file, with examples included.
Whitelist mode
When enabled, only the mobs listed in the whitelist receive the multiplied health.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners and modpack authors who want to change mob health for a whole world without editing the settings of each mob mod.
How it compares
Alex's Caves Accurate Mob Spawn is a Forge mod for 1.20.1 that runs on client and server, and it is open source under the GNU Lesser General Public License v3.0 or later. Ore Multiplier is also for Forge and 1.20.1 and needs both client and server, and it is not open source, released under the MIT License. Mob Power Upgrader is a server-side only Forge mod for 1.20.1 under the Apache License 2.0, and it is not open source. This mod differs from these by changing only mob health, and by running on the server alone.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Global mob health multiplier | Forge | 1.20.1 | Server-side only | 2025-06-02 |
| Alex's Caves Accurate Mob Spawn | Forge | 1.20.1 | Client and server | 2026-07-18 |
| Ore Multiplier | Forge | 1.20.1 | Client and server | 2026-02-18 |
| Mob Power Upgrader | Forge | 1.20.1 | Server-side only | 2026-02-04 |
Questions
Does the server need AttributeFix?
Do players need to install Global Mob Health Multiplier?
How is the multiplier changed?
Can specific mobs be left out?
In the catalog
Global mob health multiplier is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.
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What the author says
Tired of manually adjusting global mob health for every modpack? I developed the Global Mob Health Multiplier mod to solve this. As the name suggests, it allows you to adjust the health of all mobs by a global multiplier, saving significant time. How to Use: - The default health multiplier is 2.0. This means all mobs…
Official listing
- Modrinth page
- modrinth.com/mod/global-mob-health-multiplier
- Owner
- 230014939
- Published
- 2025-06-01
- Updated on Modrinth
- 2025-06-02
- Facts verified
- 2026-10-15
