ModsFinder

Potentials

by Fej1Fun

Potentials gives mod developers one way to expose energy, fluid and item storage through the capability lookups of both Fabric and NeoForge at the same time.

FabricNeoForgeClient and serverMIT LicenseOpen source1.21 – 26.3

What it does

The library lets a mod author create new capabilities or reuse the ones it already ships. The implemented set comprises energy-holding blocks and their block entities, energy-holding entities, energy-holding items, fluid storage blocks with block entities, fluid-holding entities and fluid storage items. A mod built on these lookups can then be read by other mods through a single API, whichever loader they run on.

Potentials requires Architectury API and Fabric API, and it is listed for Fabric and NeoForge. Installation covers the server and each player's game. The code is under the MIT License and is open source, with the source code and issue tracker linked from the project page. Files cover 1.21 – 26.3 across 15 release versions, and the latest Fabric and NeoForge builds are 0.11.1 for 26.1.2, a beta release from 2026-10-11.

Key features

  1. Energy blocks and entities

    Block entities and entities that store energy can be exposed through the shared lookup, so other mods can find and fill them.

  2. Energy items

    Items that hold energy are registered as capabilities, allowing other mods to charge and drain them.

  3. Fluid storage

    Fluid storage blocks, block entities and items can each provide a fluid capability that other mods read.

  4. Custom capabilities

    Authors can define their own capability types next to the built-in energy and fluid ones.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.x5 of 5 versions with builds
26.30.10.00.10.0
26.20.10.00.10.0
26.1.20.11.10.11.1
26.1.10.9.30.9.3
26.10.9.30.9.3
1.21.x10 of 10 versions with builds
1.21.110.8.90.8.9
1.21.80.7.30.7.3
1.21.70.7.30.7.3
1.21.60.7.30.7.3
1.21.50.7.30.7.3
1.21.40.7.10.7.1
1.21.30.7.10.7.1
1.21.20.7.10.7.1
1.21.10.7.10.7.1
1.210.7.10.7.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

Required by 1 mod

Use cases

Who it’s for: Mod developers who want their energy, fluid or item storage to be reachable from other mods on both Fabric and NeoForge. Players and server owners only need the library when a mod that depends on it is installed.

How it compares

Full comparison

Common Storage Lib is a Fabric and NeoForge library for 1.21 – 1.21.1, released under the MIT License and open source. Inventory Storages covers Fabric, Forge and NeoForge for 1.21.1 – 26.3 under All rights reserved and is not open source. KarasunikiLib is open source under the MIT License for Fabric and NeoForge over 1.21.1 – 1.21.7, while FluidLib is open source under the MIT License for Fabric alone, with files for 1.21.1 – 26.1.2.

ModLoadersGame versionsEnvironmentUpdated
PotentialsFabric and NeoForge1.21 – 26.3Client and server2026-10-11
Common Storage LibFabric and NeoForge1.21 – 1.21.1Client and server2026-07-12
Inventory StoragesFabric, Forge and NeoForge1.21.1 – 26.3Client and server2026-10-08
KarasunikiLibFabric and NeoForge1.21.1 – 1.21.7Client and server2026-04-13
FluidLibFabric1.21.1 – 26.1.2Client and server2026-04-01

Questions

Does Stellaris need Potentials installed?

Yes. Stellaris requires Potentials, so the library must be present next to it on the same loader.

Which dependencies does Potentials need?

Architectury API and Fabric API are required. Both must be installed alongside Potentials.

Does a server need Potentials?

Yes. A server running it needs every connecting player to have it too.

Which loaders does Potentials support?

Potentials is published for Fabric and NeoForge only, so Forge is not among its supported loaders.

In the catalog

Potentials is one of 3,514 Library mods on ModsFinder, and one of 2,348 Library mods for Fabric. 8,071 mods support Minecraft 26.3.

More from Fej1Fun

All projects

Similar mods

What the author says

Potentials allows mod makers to use Capabilities(Api lookups) for both Neoforge and Fabric simultaneously! You can create your own capabilities or use existing ones. Current implementations: - Energy Blocks and Block Entities - Energy Entities - Energy Items - Fluid Storage Blocks and Block Entities - Fluid Entities…
Fej1Fun, on the Modrinth page

Official listing

Owner
Fej1Fun
Published
2024-12-24
Updated on Modrinth
2026-10-11
Facts verified
2026-10-15

Tags