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PMWeather Storm Additions

by Programmer745

PMWeather Storm Additions makes the storms of its parent weather mod more dangerous, with hail that can hurt entities and slowly break blocks.

NeoForgeServer-side onlyCustom license1.21.1

What it does

Hail damage depends on the hail level, so entities caught in intense hail take more harm than in light weather. Blocks also break slowly when hail is strong enough, which lets storms reshape the terrain over time. The mod's author notes that hail damage is more configurable than in earlier builds, aiming for a more realistic effect with options that adjust how much damage is dealt.

The mod runs on the server alone, so players join without installing anything. It is published for NeoForge only, for 1.21.1 alone, and the newest build is 0.1.6.1 on the alpha channel. Version 0.1.0 was removed because it caused problems when running servers, so the latest file is the one to use. Compatibility with other biomes is described by the author as somewhat finicky. The license is custom, so the mod is not open source.

Key features

  1. Depth-scaled hail damage

    Entities take damage from hail in proportion to the hail level, so stronger storms hit harder.

  2. Slowly breaking blocks

    Intense hail can wear down blocks over time, changing the terrain during bad weather.

  3. Configurable damage

    Hail damage can be adjusted through options, letting server owners tune how severe storms feel.

  4. Planned block blacklist

    The author plans to let certain blocks or tags resist hail, which the notes list as a future addition.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.10.1.6.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Harsher weather on a server

Server owners who want storms to pose a real threat can raise the hail effects through the configurable damage options.

Who it’s for: Players and server owners who already run a weather mod and want its storms to carry more risk, on NeoForge 1.21.1 servers.

How it compares

Full comparison

PMExpansion is a client-side only NeoForge mod for 1.21.1 under All rights reserved, so it does not run on a server. Storm Spawner is a client and server NeoForge mod for 1.21.1 under All rights reserved, so both sides need it. PMW Villagers Take Cover! is a server-side only NeoForge mod for 1.21.1 under the MIT License, which makes it the closest match in environment to this mod.

ModLoadersGame versionsEnvironmentUpdated
PMWeather Storm AdditionsNeoForge1.21.1Server-side only2026-08-02
PMExpansionNeoForge1.21.1Client-side only2026-02-17
Storm SpawnerNeoForge1.21.1Client and server2025-08-26
PMW Villagers Take Cover!NeoForge1.21.1Server-side only2025-07-24

Questions

Does PMWeather Storm Additions need to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which loader and version does PMWeather Storm Additions support?

It is published for NeoForge 1.21.1 only. The newest file is 0.1.6.1 on the alpha channel, released 2026-08-02.

Why was version 0.1.0 removed?

The author removed 0.1.0 because it caused issues when running servers, so the current build should be used instead.

In the catalog

PMWeather Storm Additions is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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Official listing

Owner
Programmer745
Published
2025-06-27
Updated on Modrinth
2026-08-02
Facts verified
2026-10-15

Tags