ModsFinder

PlayerEngine

by Goodbird

PlayerEngine gives custom mobs a player-like body, with an inventory, world interaction and pathfinding, so they can act in the world the way players do.

FabricForgeNeoForgeClient and serverMIT LicenseOpen source1.20.1 – 1.21.1

What it does

Mod authors use PlayerEngine as a server-side framework. A custom entity can be turned into a player-like agent by implementing a few simple interfaces, which attaches the abilities of a player to the mob. The design separates those abilities from the PlayerEntity class, so a mod does not have to reskin a vanilla mob to get them.

The framework is built for AI NPCs and companions. It runs on the client and the server, so both the server and every player need it. Architectury API and Fabric API are required, and files are published for Fabric, Forge and NeoForge for 1.20.1, 1.21 and 1.21.1, under the MIT License as an open source project. Player2 AI NPC is one of the mods that depend on it.

Key features

  1. Player-like inventories

    Each agent keeps a persistent inventory, so it can gather resources, craft and manage its tools over time.

  2. Block breaking with items

    An agent can interact with the world by breaking blocks and using items and tools, which lets NPCs work the land.

  3. Pathfinding tasks

    Movement and task execution are handled by an Automatone engine, a fork of the Baritone pathfinding library.

  4. Custom entity support

    Any custom living entity can gain player abilities by implementing a set of interfaces, without changing vanilla mobs.

Compatibility

Latest build for each game version and loader.

1.21.11.21.1-1.4.0-Fabric1.1.21.21.1-1.4.0-NeoForge
1.211.1.10Not availableNot available
1.20.11.20.1-1.4.0-Fabric1.20.1-1.4.0-ForgeNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Required by 1 mod

Use cases

AI companions

Companions that gather resources, craft and follow the player can be built on the framework without a separate player entity.

Custom agents

Modders can give their own NPCs an inventory and world interaction, while the AI brain is supplied by another mod.

Who it’s for: Mod developers building NPCs or AI-driven agents, and server owners who run mods that add such characters.

Questions

Does PlayerEngine need Fabric API?

Yes. Architectury API and Fabric API are required dependencies, so both must be installed alongside PlayerEngine.

Does PlayerEngine have to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which game versions are supported?

Files exist for 1.20.1, 1.21 and 1.21.1, with the latest 1.4.0 build published for each loader on 2026-07-19.

In the catalog

PlayerEngine is one of 3,514 Library mods on ModsFinder, and one of 2,348 Library mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

The inspiration for PlayerEngine came from ChatClef, an innovative mod by Player2 that connected an AI to the player's client. While groundbreaking, it had a significant limitation: to have AI companions, one had to run multiple instances of the Minecraft client. This was cumbersome and not scalable. PlayerEngine…
Goodbird, on the Modrinth page

Official listing

Owner
Goodbird
Published
2025-10-09
Updated on Modrinth
2026-07-19
Facts verified
2026-10-15

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