Player Skin Extension-ETF
by Matanyah
Player Skin Extension-ETF lets resource packs show real player skins on entities such as armor stands, mannequins and statues, using a simple name token.
What it does
A resource pack can use a username token in an entity name, for example a name tag reading with a player's name. The Fabric client detects the token, fetches that player's skin from Mojang and applies the CEM model the pack has configured, so the entity appears with the chosen skin and the token itself is hidden from the name tag. The skin is loaded when the entity renders, so it shows instantly without commands or datapacks.
The mod only changes textures that a resource pack explicitly enables, so nothing else in the game is affected. Pack creators opt in with a .properties file placed next to the CEM model texture slot. It works alongside existing ETF and EMF CEM setups. A small demo pack and a ready-to-use statue example show how the system is set up, and the resource pack structure and advanced usage are documented on GitHub. The mod is open source under the MIT License and is published for Fabric only, for 26.1 – 26.1.2.
Key features
Real player skins
Entities display the skin of a named player, fetched from Mojang, instead of a fixed texture.
Username token
A short token in an entity name tells the client which player's skin to use, and the token is hidden from the visible name tag.
CEM model support
Each entity uses a configured CEM model, so pack creators control the shape and the skin placement.
Opt-in textures
Only textures explicitly enabled through a properties file in a resource pack are changed.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Skin statues
Armor stands, mannequins and statues can show the skins of chosen players in a build or a display.
Who it’s for: Resource pack creators who want dynamic player skins on decorative entities, and map builders who need statues or mannequins that show real players.
How it compares
Animatica Refabricated is a Fabric client-side mod released under the GNU Lesser General Public License v3.0 only, open source, for 1.21.8 – 26.3, and it handles animated textures rather than player skins. Skin Statues is a Fabric mod for 1.21 – 26.3 under All rights reserved, so its code is not open source. Leather Skin covers 1.21 – 1.21.1 under All rights reserved and is also not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Player Skin Extension-ETF | Fabric | 26.1 – 26.1.2 | Client-side only | 2026-06-21 |
| Animatica Refabricated | Fabric | 1.21.8 – 26.3 | Client-side only | 2026-10-13 |
| Skin Statues | Fabric | 1.21 – 26.3 | Not published | 2026-09-17 |
| Leather Skin | Fabric | 1.21 – 1.21.1 | Not published | 2024-10-05 |
Questions
Does Player Skin Extension-ETF need Fabric API?
Does the server need the mod installed?
Which game versions are supported?
How does a pack enable the skin feature?
In the catalog
Player Skin Extension-ETF is one of 12,078 Decoration mods on ModsFinder, and one of 6,982 Decoration mods for Fabric. 15,189 mods support Minecraft 26.1.2.
Similar mods
What the author says
A Fabric client-side mod that lets resource packs display real player skins dynamically on CEM models using simple in-game name tags. With this mod, you can turn any supported entity (like armor stands or mannequins) into dynamic statues that show real Minecraft player skins — instantly, at render time, with no…
Official listing
- Modrinth page
- modrinth.com/mod/player_skin_extension-etf
- Owner
- Matanyah
- Published
- 2026-06-09
- Updated on Modrinth
- 2026-06-21
- Facts verified
- 2026-10-15
