Player brake damage (VS)
Player brake damage adds G-overload damage for players caught in sudden stops on ships built with physics mods.
What it does
Sudden stops on a ship can injure the players aboard, because the sudden deceleration counts as G-overload. The damage is aimed at accidents caused mainly by ship physics. The mod runs on the server alone, so players join without installing it. It is released under the MIT License and is open source, with files for 1.20.1 – 1.20.6 on Forge only.
Key features
G-overload damage
Players take damage when a ship they ride decelerates suddenly, modeled on the forces that cause injury in real accidents.
Sudden stop detection
A handler watches for abrupt stops, so the damage triggers only on accidents rather than gentle movement.
Configurable in source
Its behavior is set in SuddenStopHandler.java within the source code folder, which is public on the project page.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Player brake damage need to be installed on the client?
In the catalog
Player brake damage (VS) is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 11,154 mods support Minecraft 1.20.6.
More from Prosto_chelovechic
Similar mods
What the author says
Adds player damage from G-overload and collisions for all types of vehicles, (Except for elites). Now you can't jump on a water pixel and survive. For example, when you're speeding on a boat or VS structure and crash, you'll take damage based on your speed and how quickly you stop. It was primarily developed for the…
Official listing
- Modrinth page
- modrinth.com/mod/player-brake-damage-vs
- Owner
- Prosto_chelovechic
- Published
- 2025-12-19
- Updated on Modrinth
- 2025-12-19
- Facts verified
- 2026-10-15