Phantom Lucidity
by haykam
Phantom Lucidity changes how phantoms appear and behave, so players can see them coming and choose whether to fight them.
What it does
Phantoms spawn with a translucent look and make noise as they approach, so a player has a chance to notice them. A phantom stays hidden until a player views it through a spyglass, which reveals it and returns it to its normal attack behavior. Once revealed, a phantom drops loot and experience when killed, the same as the default mob.
Players can opt into fighting phantoms, and the reveal mechanic is driven by an item tag. The default tag covers spyglasses, and the phantomlucidity:phantoms_revealed_using tag can be extended to add other items that reveal phantoms. The mod needs Fabric API and runs on the Fabric loader. It works in client and server, so both the server and every player need it. Source code and the issue tracker are public, and the code is released under the MIT License.
Key features
Translucent phantoms
Phantoms spawn with a translucent appearance, which makes them harder to spot at a glance.
Noise before attacks
Phantoms make noise when they attempt to attack, giving players an audible warning.
Spyglass reveal
Looking at a phantom through a spyglass reveals it and lets it resume normal attack behavior.
Opt-in fights
Players choose whether to fight phantoms, and a killed phantom drops loot and experience.
Configurable reveal items
Items can be added to the reveal tag, so other tools can reveal phantoms besides the default spyglass.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who want phantoms to be less of a surprise, and server owners who want to manage how phantoms are revealed and fought.
How it compares
Friendly Phantoms is a server-side only mod under the MIT License, with files for Fabric, NeoForge and Quilt across 1.13 – 26.2, so it covers far more loaders and versions. Customize Phantom Spawning & Attacking is also server-side only and open source is not claimed; it is published for Fabric and 1.21.11 under a Creative Commons Attribution 4.0 license. Phantom Lucidity differs by being client and server, requiring both sides to run it for the reveal mechanic.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Phantom Lucidity | Fabric | 1.21.4 – 1.21.11 | Client and server | 2025-12-14 |
| Friendly Phantoms | Fabric, NeoForge and Quilt | 1.13 – 26.2 | Server-side only | 2026-07-26 |
| Customize Phantom Spawning & Attacking | Fabric | 1.21.11 | Server-side only | 2025-12-13 |
Questions
Does Phantom Lucidity need Fabric API?
Does the server need Phantom Lucidity?
Which versions does Phantom Lucidity support?
Can other items reveal phantoms?
In the catalog
Phantom Lucidity is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from haykam
Similar mods
What the author says
Allows players to opt into fighting phantoms. Phantom Lucidity requires the Fabric modloader and Fabric API.
Official listing
- Modrinth page
- modrinth.com/mod/phantom-lucidity
- Owner
- haykam
- Published
- 2024-12-19
- Updated on Modrinth
- 2025-12-14
- Facts verified
- 2026-10-15
