ModsFinder

Per Player Quests

by KevzCz

Per Player Quests gives each player on a server a separate quest progress, so a reset or completion affects only that player's quests.

FabricNeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

The mod adds per-player, server-unique progression modes to a quest system. Each player keeps their own quest state, and server-side commands starting with perplayerquests handle resetting and completing quests for individual players. Every player and the server need a copy of the mod. Files are published for Fabric and NeoForge for 1.21.1, and the code is released under the MIT License as open source.

Key features

  1. Per-player progression

    Each player on a server follows a separate quest progression instead of sharing one set of quest states.

  2. Player quest commands

    Commands beginning with perplayerquests let server staff reset or complete quests for a chosen player.

  3. Unique reset option

    A Reset Progress option works per player and stands alongside the normal quest reset.

Compatibility

Latest build for each game version and loader.

1.21.11.0.31.0.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Per Player Quests need a quest system installed?

Yes. The mod builds on a quest system, which must be installed alongside it on the server and each player's client.

Does it need to be installed on both sides?

Yes. Installation covers the server and each player's game.

In the catalog

Per Player Quests is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.

More from KevzCz

All projects

Similar mods

Official listing

Owner
KevzCz
Published
2026-07-19
Updated on Modrinth
2026-07-30
Facts verified
2026-10-15

Tags