Origins: Mob Staff
by Ten_Mic_10
Origins: Mob Staff adds a staff that stores the soul of a killed mob and lets the holder use its abilities, and it needs the Origins mod and Resource Pack: Mob Staff to work.
What it does
Players who hold the staff can store the soul of a non-player target they kill, then bind the staff to a container and switch between stored powers with a secondary-use key. Each stored soul gives its own ability: a charged blast that explodes with power 6 and reaches targets up to 10 blocks away, a pull that makes a target ride the holder, and a bow that picks up decay speed. The staff can also grant +4 attack damage when held in either hand, and a dropped target can be picked up again.
The mod is built around the Origins origin system, so each player chooses an origin that changes how the staff behaves. Origins: Mob Staff depends on Origins and on Resource Pack: Mob Staff, which must be installed alongside it. The server requires the mod while players may leave it out, and the code is released under the MIT License without being open source. Files exist for Fabric, Forge, NeoForge and Quilt, with the latest build 0.21 for 1.20.4, and a data pack variant is also published.
Key features
Soul storage
A non-player target killed with the staff is stored inside it, and the stored soul can later be used as a power.
Switchable powers
A secondary-use key cycles through the stored souls, so the holder chooses which ability to use at a given moment.
Charged blast
A charge of two seconds releases an explosion with power 6 that reaches targets 10 blocks away.
Combat bonus
Holding the staff in the main hand or the offhand adds 4 attack damage.
Respawn with one health
A player who dies with the staff can return with 1 health, which the staff's soul mechanics allow.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners who want a magic weapon tied to the Origins system, and players who already use Origins on Fabric, Forge, NeoForge or Quilt for 1.20.4.
How it compares
Kings Staff is a Forge-only staff for 1.20.1 that needs both the client and the server, and it is not open source. Barely Simple Staff is also Forge-only for 1.20.1 and needs both sides, released under the Apache License 2.0. Origins: Mob Staff covers Fabric, Forge, NeoForge and Quilt, and the server alone is enough to run it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Origins: Mob Staff | Fabric, Forge, NeoForge and Quilt | 1.20 – 1.20.4 | Server required, client optional | 2025-11-03 |
| Kings Staff | Forge | 1.20.1 | Client and server | 2026-07-21 |
| Barely Simple Staff | Forge | 1.20.1 | Client and server | 2024-11-19 |
Questions
Does Origins: Mob Staff need Origins installed?
Do players need the mod to join a server that runs it?
Which loaders and versions does the mod support?
In the catalog
Origins: Mob Staff is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 13,907 mods support Minecraft 1.20.4.
More from Ten_Mic_10
Similar mods
What the author says
For this to work, you need the Origins Mod. You can choose a different character to become your origin to experience Minecraft. This Origin is Coded in 1.10.0 version of origin, so for different versions, there may having bugs that not expected.
Official listing
- Modrinth page
- modrinth.com/mod/origins-mob-staff
- Owner
- Ten_Mic_10
- Published
- 2025-03-24
- Updated on Modrinth
- 2025-11-03
- Facts verified
- 2026-10-15
