Origins: Immortal Witch
by Ten_Mic_10
Origins: Immortal Witch adds a witch origin that gives players a set of status effects and drawbacks, with the Origins mod required to run it.
What it does
Players who choose the witch origin receive a set of positive effects that last until death, along with negative effects that are applied for a limited time. Positive effects are gained by eating nether stars and can level up. Negative effects last one minute longer and seem more deadly, while instant damage, instant health, regeneration and saturation are never applied to the witch.
The origin lists a range of status effects that can be granted, including speed, haste, strength, jump boost, resistance, fire resistance, water breathing, invisibility, night vision, health boost, luck, slow falling, conduit power, dolphin's grace and hero of the village. The negative side covers slowness, mining fatigue, nausea, blindness, weakness, poison, wither, levitation, unluck and darkness. Effects can be bottled into a splash potion cloud that affects a target for one minute, at the cost of losing the effects upon use.
The mod requires Origins to work. It runs on the server and is optional on the client, and it is published for Fabric, Forge, NeoForge and Quilt for 1.20.2, with earlier builds for 1.20 and 1.20.1. The code is MIT licensed but the project is not open source.
Key features
Witch origin
A playable origin that changes the starting character and the status effects it carries.
Effect progression
Positive effects can be leveled up by eating nether stars and are kept until the character dies.
Bottled effects
Effects can be stored in a splash potion cloud that applies to a target for one minute.
Health trade-off
The witch has three fewer hearts and cannot be healed by instant damage or instant health effects.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Reworked Witch Origin is open source under the MIT License, with files for Fabric and Forge for 1.20.1, and the server needs it while clients may leave it out. Witch hat is a client and server mod for Forge and NeoForge across 1.20.1 – 1.20.6 and is not open source. Gilded Origins runs on the client and server on all four loaders for 1.20 – 1.20.1, under the MIT License. Immortal Witch differs from each in its loader set and version range.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Origins: Immortal Witch | Fabric, Forge, NeoForge and Quilt | 1.20 – 1.20.2 | Server required, client optional | 2026-03-16 |
| Reworked Witch Origin | Fabric and Forge | 1.20.1 | Server required, client optional | 2025-01-24 |
| Witch hat | Forge and NeoForge | 1.20.1 – 1.20.6 | Client and server | 2024-07-25 |
| Gilded Origins | Fabric, Forge, NeoForge and Quilt | 1.20 – 1.20.1 | Client and server | 2026-04-19 |
Questions
Does Origin Immortal Witch need Origins?
Does the server need the mod?
Which loaders are supported?
In the catalog
Origins: Immortal Witch is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 12,076 mods support Minecraft 1.20.2.
More from Ten_Mic_10
Similar mods
What the author says
For this to work, you need the Origins Mod. You can choose a different character to become your origin to experience Minecraft. This Origin is Coded in 1.10.0 of origin, so for other versions or forge version, there may having bugs that not expected.
Official listing
- Modrinth page
- modrinth.com/mod/origins-immortal-witch
- Owner
- Ten_Mic_10
- Published
- 2026-03-16
- Updated on Modrinth
- 2026-03-16
- Facts verified
- 2026-10-15
