ModsFinder

Origins: Forgotten Armor Revive

by Ten_Mic_10

Origins: Forgotten Armor Revive changes how armor and health work for a character chosen through Origins, so a player who has upgraded their Master explores the world under different rules.

FabricForgeQuiltServer required, client optionalMIT License1.19 – 1.21

What it does

Origins: Forgotten Armor Revive requires Origins, and it has to be installed alongside it. Once a character is picked, the mod replaces ordinary armor with a Living Armor system: defense points no longer add to protection, and each one grants extra maximum health instead. Maximum health defaults to half a heart, hunger never runs out, natural regeneration is disabled, and damage is reduced to half a heart, while swimming upward through water is not possible.

A Mystery Source adds a Mystery Power that grows as the player levels up. Crafting a Budding Amethyst from four Amethyst Blocks grants Regeneration and restores extra mana, and the amount restored scales with level. The mod works on Fabric, Forge and Quilt across 13 game versions 1.19 – 1.21, and the latest files target 1.20.1. A server needs the mod while a client may skip it, and the mod is released under the MIT License without being open source.

Key features

  1. Living Armor

    Defense points raise maximum health rather than reducing incoming damage, so armor works through health.

  2. Mystery Source and Power

    A Mystery Source grants a Mystery Power that scales with the player's level.

  3. Amethyst regeneration

    Crafting a Budding Amethyst with four Amethyst Blocks grants Regeneration and restores mana.

  4. Altered survival rules

    Hunger never drains, natural regeneration is off, and swimming up through water is blocked.

Compatibility

Latest build for each game version and loader.

1.21.x1 of 1 version with builds
1.211.1+mod1.1+mod1.1+mod
1.20.x7 of 7 versions with builds
1.20.61.1+mod1.1+mod1.1+mod
1.20.51.1+mod1.1+mod1.1+mod
1.20.41.1+mod1.1+mod1.1+mod
1.20.31.1+mod1.1+mod1.1+mod
1.20.21.1+mod1.1+mod1.1+mod
1.20.11.2+mod1.2+mod1.2+mod
1.201.2+mod1.2+mod1.2+mod
1.19.x5 of 5 versions with builds
1.19.41.2+mod1.2+mod1.2+mod
1.19.31.2+mod1.2+mod1.2+mod
1.19.21.2+mod1.2+mod1.2+mod
1.19.11.2+mod1.2+mod1.2+mod
1.191.2+mod1.2+mod1.2+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

OriginsPlayers choose an Origin at the beginning of the game to gain benefits and drawbacks
Required

Use cases

Playing a chosen origin

Players who pick a character through Origins can follow the Living Armor rules for a different style of survival.

Who it’s for: Players who want a survival run with altered health and hunger rules, and server owners who host Origins worlds for them.

How it compares

Full comparison

Deepspawn Origin is server-side only for players who join without installing it, released under the MIT License for 1.20 – 1.21.1. Mace's Origins is client and server, all rights reserved, and covers 1.14.4 – 26.3. The Fog Origin needs the server while a client may skip it, under a Creative Commons non-commercial license for 1.19 – 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
Origins: Forgotten Armor ReviveFabric, Forge and Quilt1.19 – 1.21Server required, client optional2024-07-22
Deepspawn OriginFabric, Forge, NeoForge and Quilt1.20 – 1.21.1Server required, client optional2026-07-01
Mace's OriginsFabric, Forge, NeoForge and Quilt1.14.4 – 26.3Client and server2026-10-07
The Fog OriginFabric and Quilt1.19 – 1.21.1Server required, client optional2025-09-14

Questions

Does Origins: Forgotten Armor Revive need Origins?

Yes. The mod requires Origins, so Origins must be installed with it on Fabric, Forge or Quilt.

Does a client need the mod?

No. The server must run the mod, while players may join without it.

Which loader should be chosen?

Files are published for Fabric, Forge and Quilt. The latest files target 1.20.1, and the Forge build is noted as having bugs in lower versions.

Why does maximum health start at half a heart?

Half a heart is the default maximum health under the Living Armor rules, and defense points raise it from there.

In the catalog

Origins: Forgotten Armor Revive is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 15,770 mods support Minecraft 1.21.

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What the author says

For this to work, you need the Origins Mod. You can choose a different character to become your origin to experience Minecraft. This Origin is Coded in newest version of origin, so for lower versions or forge version, there may having bugs that not expected.
Ten_Mic_10, on the Modrinth page

Official listing

Owner
Ten_Mic_10
Published
2024-04-03
Updated on Modrinth
2024-07-22
Facts verified
2026-10-15

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