Once Upon A Stroll
by kreezxil
Once Upon A Stroll makes walked ground turn into paths, so footsteps gradually wear a route into grass, dirt, gravel and stone.
What it does
Players who cross the same ground repeatedly see it change beneath their feet: grass can become dirt and then a path, and the surface type can be set for paths, gravel, stone and stone bricks. The mod can keep such a path permanent when the fullPaths option is enabled, otherwise grass turns back to dirt over time. Paths also help mobs move along the same routes, which the config can weight for players and mobs separately.
Once Upon A Stroll has to run on the server, while players may add it to their clients. Its source code is open and it is released under the MIT License. Builds are published for Fabric, Forge and NeoForge across 12 release versions, 1.14.4 – 1.21.1, and it requires Fabric API and Cloth Config API.
Key features
Walking wears paths
Ground that is walked on gradually changes, so frequently used routes turn into paths.
Permanent path option
With fullPaths enabled, a worn path stays in place instead of reverting to dirt.
Configurable weights
The weight given to players and mobs walking a path is set individually in the config.
Custom eroding blocks
Paths erode into other blocks at rates depending on the type of footwear worn.
Compatibility
Latest build for each game version and loader.
1.21.x1 of 1 version with builds
1.20.x3 of 3 versions with builds
1.19.x4 of 4 versions with builds
1.18.x1 of 1 version with builds
1.16.x1 of 1 version with builds
1.15.x1 of 1 version with builds
1.14.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Server setups
Server owners can run the mod for a shared world, letting common routes form between player bases and farms.
Who it’s for: Survival builders and server owners who want walkways to form from use rather than being placed by hand. The path rules are controlled through the config, so the behavior can be tuned per server.
How it compares
Speedy Path is open source under the MIT License and needs the server, with clients optional, for 1.18 – 1.21.3 across Fabric, Forge and NeoForge. Path Craft covers the widest range, 1.13 – 26.3, and adds Quilt, but it is not open source and is released under All rights reserved. Better paths is a Fabric-only mod for 1.20.5 – 26.3 under the GNU General Public License v3.0 only, and it is installed on the server alone.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Once Upon A Stroll | Fabric, Forge and NeoForge | 1.14.4 – 1.21.1 | Server required, client optional | 2024-11-02 |
| Speedy Path | Fabric, Forge and NeoForge | 1.18 – 1.21.3 | Server required, client optional | 2024-12-03 |
| Path Craft | Fabric, Forge, NeoForge and Quilt | 1.13 – 26.3 | Server required, client optional | 2025-03-19 |
| Better paths | Fabric | 1.20.5 – 26.3 | Server-side only | 2026-10-05 |
Questions
Does Once Upon A Stroll need Fabric API?
Does every player need the mod installed?
Can a worn path be kept permanently?
In the catalog
Once Upon A Stroll is one of 12,078 Decoration mods on ModsFinder, and one of 6,982 Decoration mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from kreezxil
Similar mods
What the author says
When you walk the ground changes beneath your feet. Grass to dirt to path to gravel to stone to stone bricks. Paths for players is on by default, paths for mobs is off by default for lag reasons. The weighting range and the individual weights can be controlled with the config for both players and mobs. In the video…
Official listing
- Modrinth page
- modrinth.com/mod/once-upon-a-stroll
- Owner
- kreezxil
- Published
- 2022-05-26
- Updated on Modrinth
- 2024-11-02
- Facts verified
- 2026-10-15
