No Structure at Spawn
by x7bbbbbbb
No Structure at Spawn restricts structure generation in a circle around the world center, so the early game starts with fewer structures near spawn.
What it does
A circular area around the world center can be kept free of generation structures. The radius is set in the mod's configuration, and the structure sets listed there can be allowed or blocked inside it. Blocking works through a blacklist, while a whitelist mode turns the list into the only structures allowed in that radius, which gives server owners control over the opening hours of a world.
The change applies only to the overworld spawn area and is aimed at customizing the early game experience on a server. The mod is server-side only, so players join without installing anything. It is published for Fabric alone, with a single build for 1.21.1, and needs Fabric API. The code is open source under the MIT License.
Key features
Circular exclusion zone
Structures can be kept out of a circular area centered on the world origin, with the radius set in the configuration.
Structure set blacklist
Listed structure sets are blocked from generating inside the exclusion radius, while all others stay as they are.
Whitelist mode
Entries can instead be treated as the only structures allowed to generate within the radius.
Overworld spawn focus
The restriction targets the overworld spawn area, so structures elsewhere in the world generate normally.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Gentler early game
Server owners can keep villages and similar structures away from spawn so new players face fewer encounters at the start.
Curated starting areas
A whitelist allows selected structures near spawn while the rest of the world remains unchanged.
Who it’s for: Server owners who want to shape the early game on a Fabric server running 1.21.1 will find the mod's configuration most useful. Players on a server that runs it need nothing installed on their side.
How it compares
No More Structures: Full is a server-side only Fabric mod under the CC0 1.0 Universal license, open source, with files for 1.18.2 – 1.21. No Village is also server-side only and under the MIT License, but it is not open source and its files cover 26.1 – 26.1.1. Structure Spawn Point is server-side only, open source under the MIT License, and published for 1.21.1 alone.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| No Structure at Spawn | Fabric | 1.21.1 | Server-side only | 2026-07-14 |
| No More Structures: Full | Fabric | 1.18.2 – 1.21 | Server-side only | 2024-07-10 |
| No Village | Fabric | 26.1 – 26.1.1 | Server-side only | 2026-03-27 |
| Structure Spawn Point | Fabric | 1.21.1 | Server-side only | 2026-10-12 |
Questions
Does No Structure at Spawn need Fabric API?
Do players need to install No Structure at Spawn?
What is the difference between the blacklist and whitelist modes?
In the catalog
No Structure at Spawn is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from x7bbbbbbb
Similar mods
What the author says
This mod allows to customize the early game experience by restricting the generation of structures near the center of the overworld (Default spawn point).
Official listing
- Modrinth page
- modrinth.com/mod/no-structure-at-spawn
- Owner
- x7bbbbbbb
- Published
- 2026-07-14
- Updated on Modrinth
- 2026-07-14
- Facts verified
- 2026-10-15
