No Input Lag Tick Rate
by incend1um
No Input Lag Tick Rate lets a client lower the game's tick rate while input stays responsive, as a Fabric client-side mod.
What it does
Lowering the tick rate normally delays player input as well. This mod moves input processing into the render loop, so input latency stays consistent at any tick rate, provided the frame rate is above 20 fps. Only the client needs it, and the mod requires Fabric API on Fabric. It is open source under the MIT License and published for 26.1.2 with builds covering 1.21.1 – 26.1.2.
Key features
Lower tick rate
Reduces the tick rate without the usual rise in input latency that comes with slower ticks.
Render-loop input
Input is handled in the render loop, keeping latency steady whatever the tick rate is.
Frame rate condition
Consistent input depends on the frame rate staying above 20 fps.
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x10 of 10 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does No Input Lag Tick Rate need Fabric API?
In the catalog
No Input Lag Tick Rate is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,189 mods support Minecraft 26.1.2.
Similar mods
What the author says
This mod moves input processing to the render loop, making input latency consistent regardless of the tick rate (assuming your frame rate is higher than 20 fps). This mod can trigger anticheats. Use it with caution on multiplayer servers.
Official listing
- Modrinth page
- modrinth.com/mod/no-input-lag-tick-rate
- Owner
- incend1um
- Published
- 2025-04-30
- Updated on Modrinth
- 2026-06-13
- Facts verified
- 2026-10-15
