NeverEnoughAnimation
by brachy
NeverEnoughAnimation animates item slots, hotbar selection and GUI opening and closing on Forge and NeoForge, for players who want smoother inventory screens.
What it does
Inventory and HUD transitions get short animations: hovering over an item draws a gray rectangle that fades in on its slot, a hovered item grows slightly larger, and a stack moved with shift-click slides to its target slot. Scrolling the hotbar animates the current item marker, and opening or closing a GUI plays a brief transition. Throwing an item out of the inventory is animated as well.
The features are configurable. Setting the animation time to 0 disables them, and the interpolation curve can be changed to suit a different feel. Compatibility with Mouse Tweaks covers scrolling, and Just Enough Items gets animated ingredient areas on its side, though the batch display of HEI is not covered. Some modded GUIs may not render correctly, and a render mode option exists for those cases.
The mod requires MixinBooter on both loaders. Just Enough Items and Mouse Tweaks are optional. NeverEnoughAnimation is client-side only, so servers run without it and players install it alone. It is published for Forge and NeoForge across three game versions, 1.7.10 – 1.21.1, and the code is under All rights reserved, so it is not open source. Public source code and an issue tracker are linked.
Key features
Hover highlight
A gray rectangle appears over an item held under the mouse for a moment, and the item itself grows slightly.
Shift-click movement
Stacks moved with shift-click travel with an animation toward the slot they land in.
Hotbar marker animation
The selection marker on the hotbar animates as the player scrolls from one slot to another.
GUI transitions
Opening and closing inventories and other GUIs plays a short animation, which can be shortened or turned off.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Immersive Hotbar is open source under the MIT License, client-side only and built for Fabric, Forge and NeoForge across 1.20 – 26.3, so it focuses on the hotbar rather than inventory slots. Immersive Armor HUD is also client-side only and runs on the same three loaders for 1.20 – 1.21.5, but it uses a custom license and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| NeverEnoughAnimation | Forge and NeoForge | 1.7.10 – 1.21.1 | Client-side only | 2026-02-22 |
| Immersive Hotbar | Fabric, Forge and NeoForge | 1.20 – 26.3 | Client-side only | 2026-10-06 |
| Immersive Armor HUD | Fabric, Forge and NeoForge | 1.20 – 1.21.5 | Client-side only | 2025-04-03 |
Questions
Does NeverEnoughAnimation need MixinBooter?
Does the server need NeverEnoughAnimation?
Can the animations be turned off?
In the catalog
NeverEnoughAnimation is one of 12,078 Decoration mods on ModsFinder, and one of 6,149 Decoration mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from brachy
Similar mods
What the author says
When hovering an item with the mouse there is no longer drawn a gray rectangle one top. Instead the item becomes slightly larger with an animation. When moving an item with shift click, it now moves with an animation into its target slot.
Official listing
- Modrinth page
- modrinth.com/mod/neverenoughanimation
- Owner
- brachy
- Published
- 2024-07-26
- Updated on Modrinth
- 2026-02-22
- Facts verified
- 2026-10-15
