MySkills
by chilldorada1
MySkills, a Forge mod for 1.20.1, adds a branching skill tree of more than 140 skills that players gain access to with skill points earned through normal play.
What it does
Skill points are spent in a tree view that can be panned and zoomed, with a search box for finding a node among the 140-plus entries. Higher-tier skills stay locked until their prerequisites are reached, so the tree steers players toward foundational passives before specialized abilities. Key bindings can be changed freely.
The tree is split into categories: Core Combat Stats for passive upgrades that scale with a build, Defense for mitigation, shield and counter skills, Mobility for dashes and short-range repositioning, Mining Exploration for ore detection and smelting, Aquatic for water-focused skills, Archery for arrow and bow upgrades, and Sword Arts, a melee tree with wave, slash and elemental variants. Earth skills cover slams and spikes. Installation covers the server and each player's game. Files are published for Forge only, under the Apache License 2.0, and the code is not open source.
Key features
Branching skill tree
More than 140 skills sit in a tree that players expand by spending points gained from play.
Searchable tree screen
A pannable and zoomable view with a search box makes individual nodes simple to locate.
Prerequisite gating
Higher-tier skills become available only after the skills they depend on, guiding progress from basic passives upward.
Category lines
Combat, defense, mobility, mining, aquatic, archery, sword and earth lines each give a distinct build direction.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Building a melee character
Players can follow the Sword Arts tree for wave, slash and elemental combat skills.
Mining-focused play
The Mining Exploration line adds ore radar, auto smelting and a magnet effect for collecting treasure.
Who it’s for: Players who want a long progression path with many choices, and server owners who run a shared world where all players install the same skill tree.
How it compares
MagicWorld is a Forge mod for 1.20.1 with client and server support, but it is closed source under All rights reserved, so its code cannot be examined. Visitors from Omneria is also Forge for 1.20.1 with client and server support, and is open source under the GNU General Public License v3.0 or later. More Skills is Forge for 1.20.1 with client and server support under the MIT License, but it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| MySkills | Forge | 1.20.1 | Client and server | 2026-07-31 |
| MagicWorld | Forge | 1.20.1 | Client and server | 2025-04-13 |
| Visitors from Omneria | Forge | 1.20.1 | Client and server | 2025-04-24 |
| More Skills | Forge | 1.20.1 | Client and server | 2025-11-11 |
Questions
Does MySkills need to be installed on both sides?
Which Minecraft versions does MySkills support?
Can a skill be used before its prerequisites?
In the catalog
MySkills is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
MySkills MySkills is a Forge 1.20.1 mod that adds a large, branching RPG-style skill tree layered on top of vanilla Minecraft — over 140 individual skills, unlocked with Skill Points earned through normal play, spanning general combat stats, mobility, mining, water, archery, and full melee/elemental combat trees…
Official listing
- Modrinth page
- modrinth.com/mod/myskills
- Owner
- chilldorada1
- Published
- 2026-07-31
- Updated on Modrinth
- 2026-07-31
- Facts verified
- 2026-10-15
