MuddyWaters
by DiT-Dev
Over time, MuddyWaters converts dirt blocks under water into mud, leaving the world generation settings unchanged, and it is a server-side only Fabric mod.
What it does
Dirt blocks that sit under water gradually turn into mud, and the shoreline grass around a biome is converted into the biome's mapped shoreline blocks such as coarse dirt, cobblestone or podzol. Source water converts the dirt beneath it after a delay of about 5 minutes (6000 ticks), while flowing water takes longer. Dirt next to mud converts a little faster, so the change spreads in patches instead of all at once, and the result looks more organic across a whole waterlogged area.
The mod is meant for worlds where mud looked strange as the blocks beneath water, and it converts only generated and loaded chunks without touching world generation. It requires Cloth Config API, Fabric API and Mod Menu, all three of which must be installed. The environment is server-side only, so the conversion happens regardless of what clients run, and the license is the MIT License, though the mod is not open source. Files are published for Fabric only, for game versions 26.2 and 26.3, with 1.3.0 for 26.3 as the latest file, and an issue tracker is linked.
Key features
Timed dirt-to-mud conversion
Dirt under source water converts to mud after about 5 minutes, and dirt under flowing water takes longer.
Biome-mapped shorelines
Shoreline grass converts into the shoreline blocks mapped to each biome, with configurable depth and blocks.
Configurable transition bands
Bands of shoreline blocks can be set to blend between the shoreline and the surrounding blocks.
Protected player blocks
A toggleable setting keeps dirt or mud placed by a player from being converted.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
How it compares
Muddify is a Fabric mod with the same server-side only environment, released under the MIT License and open source, with files for 1.21.10 – 26.3. Dirt Mod is a client and server Fabric mod under the MIT License, not open source, for 1.20.1 – 26.3. Muddy World is also a client and server Fabric mod, under the MIT License, for 1.20.1 – 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| MuddyWaters | Fabric | 26.2 – 26.3 | Server-side only | 2026-10-08 |
| Muddify | Fabric | 1.21.10 – 26.3 | Server-side only | 2026-09-05 |
| Dirt Mod | Fabric | 1.20.1 – 26.3 | Client and server | 2026-09-30 |
| Muddy World | Fabric | 1.20.1 – 26.2 | Client and server | 2026-07-22 |
Questions
Does MuddyWaters need Fabric API?
Does a player need to install MuddyWaters?
Can player-placed dirt be excluded from conversion?
In the catalog
MuddyWaters is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.
Similar mods
What the author says
Since the introduction of Mud blocks, it seemed strange to have dirt under water. Rather than change the world gen, Muddy Waters converts dirt blocks to Mud when touched by a water block for long enough. With this mod, over time, dirt blocks under or next to a water source or flowing water will slowly convert to mud…
Official listing
- Modrinth page
- modrinth.com/mod/muddywaters
- Owner
- DiT-Dev
- Published
- 2026-08-16
- Updated on Modrinth
- 2026-10-08
- Facts verified
- 2026-10-15
