ModsFinder

Muddy World

by weboyee

Muddy World turns wet terrain into mud: grass, podzol and dirt near water change, and a new block called Viscous Mud appears in swamps.

FabricClient and serverMIT License1.20.1 – 26.2

What it does

Dirt grass near water becomes muddy grass, and natural dirt variants convert to mud when they touch water. Mud patches of Viscous Mud generate in swamps, mangrove swamps, jungles and bamboo jungles, which makes humid biomes look wetter. Muddy Grass and Muddy Podzol are added as new surface blocks, and dry biomes let natural mud dry back out, while the Nether lets lava dry it.

Viscous Mud slows entities that move through it, similar to Powder Snow. It can be collected and placed with a bucket. Fabric API is required. Rooted Trees is optional: when both mods are installed, rooted terrain near water becomes muddy, with Muddy Rooted Grass and Muddy Rooted Podzol added, and those rooted blocks dry back in dry biomes. Without Rooted Trees, the mod still works normally and its compatibility blocks stay hidden in the creative inventory.

The mod runs on Fabric for game versions 1.20.1, 1.21.1 and 26.2, with the latest file 0.11.2-beta+mc1.20.1 published on the beta channel. Only the client needs nothing extra: both the server and every player need it, and it is released under the MIT License, not open source.

Key features

  1. Muddy grass and podzol

    Grass and podzol near water turn into muddy variants, adding new surface blocks to wet areas.

  2. Viscous Mud

    A new block that generates as mud patches and slows entities moving through it, collectible with a bucket.

  3. Mud drying

    Natural mud dries out in dry biomes, while lava in the Nether dries it as well.

  4. Rooted terrain variants

    With Rooted Trees installed, rooted dirt near water becomes muddy and gains new Muddy Rooted blocks.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.20.11.1-beta+mc26.2
1.21.10.11.1-beta+mc1.21.1
1.20.10.11.2-beta+mc1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Rooted TreesNew generation of rooted dirt under all trees, as well as rooted grass and rooted podzol.
Optional

Use cases

Wetter swamps and jungles

Swamps, mangrove swamps, jungles and bamboo jungles gain mud patches, so these biomes read as more humid.

Who it’s for: Players who build in wet biomes or want more natural mud terrain in their worlds. Server owners add it to a server that players join with the same mod installed.

How it compares

Full comparison

Muddy Waters runs server-side only on Fabric for 1.21.1 and is released under All rights reserved. Muddify also runs server-side only on Fabric, covers 1.21.10 – 26.3 and is open source under the MIT License. Tracks needs the client and server and covers 1.20.1 – 26.1.2, while Muddy World covers 1.20.1, 1.21.1 and 26.2.

ModLoadersGame versionsEnvironmentUpdated
Muddy WorldFabric1.20.1 – 26.2Client and server2026-07-22
Muddy WatersFabric1.21.1Server-side only2026-06-29
MuddifyFabric1.21.10 – 26.3Server-side only2026-09-05
TracksFabric1.20.1 – 26.1.2Client and server2026-06-08

Questions

Does Muddy World need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed next to Muddy World on Fabric.

Does Muddy World need Rooted Trees?

No. Rooted Trees is optional. Without it, the mod still works normally, and its rooted compatibility blocks stay hidden in the creative inventory.

Which game versions have Muddy World files?

Files exist for 1.20.1, 1.21.1 and 26.2. The latest file, 0.11.2-beta+mc1.20.1, is for 1.20.1 and was published on 2026-07-22 on the beta channel.

In the catalog

Muddy World is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

Muddy World makes wet Minecraft terrain feel more natural by turning dirt and its natural variants into mud when they come into contact with water. It also expands muddy terrain generation in humid biomes, making swamps, mangrove swamps, jungles, and bamboo jungles feel wetter and more atmospheric. Viscous Mud…
weboyee, on the Modrinth page

Official listing

Owner
weboyee
Published
2026-07-07
Updated on Modrinth
2026-07-22
Facts verified
2026-10-15

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