Muddy World
by weboyee
Muddy World turns wet terrain into mud: grass, podzol and dirt near water change, and a new block called Viscous Mud appears in swamps.
What it does
Dirt grass near water becomes muddy grass, and natural dirt variants convert to mud when they touch water. Mud patches of Viscous Mud generate in swamps, mangrove swamps, jungles and bamboo jungles, which makes humid biomes look wetter. Muddy Grass and Muddy Podzol are added as new surface blocks, and dry biomes let natural mud dry back out, while the Nether lets lava dry it.
Viscous Mud slows entities that move through it, similar to Powder Snow. It can be collected and placed with a bucket. Fabric API is required. Rooted Trees is optional: when both mods are installed, rooted terrain near water becomes muddy, with Muddy Rooted Grass and Muddy Rooted Podzol added, and those rooted blocks dry back in dry biomes. Without Rooted Trees, the mod still works normally and its compatibility blocks stay hidden in the creative inventory.
The mod runs on Fabric for game versions 1.20.1, 1.21.1 and 26.2, with the latest file 0.11.2-beta+mc1.20.1 published on the beta channel. Only the client needs nothing extra: both the server and every player need it, and it is released under the MIT License, not open source.
Key features
Muddy grass and podzol
Grass and podzol near water turn into muddy variants, adding new surface blocks to wet areas.
Viscous Mud
A new block that generates as mud patches and slows entities moving through it, collectible with a bucket.
Mud drying
Natural mud dries out in dry biomes, while lava in the Nether dries it as well.
Rooted terrain variants
With Rooted Trees installed, rooted dirt near water becomes muddy and gains new Muddy Rooted blocks.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Wetter swamps and jungles
Swamps, mangrove swamps, jungles and bamboo jungles gain mud patches, so these biomes read as more humid.
Who it’s for: Players who build in wet biomes or want more natural mud terrain in their worlds. Server owners add it to a server that players join with the same mod installed.
How it compares
Muddy Waters runs server-side only on Fabric for 1.21.1 and is released under All rights reserved. Muddify also runs server-side only on Fabric, covers 1.21.10 – 26.3 and is open source under the MIT License. Tracks needs the client and server and covers 1.20.1 – 26.1.2, while Muddy World covers 1.20.1, 1.21.1 and 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Muddy World | Fabric | 1.20.1 – 26.2 | Client and server | 2026-07-22 |
| Muddy Waters | Fabric | 1.21.1 | Server-side only | 2026-06-29 |
| Muddify | Fabric | 1.21.10 – 26.3 | Server-side only | 2026-09-05 |
| Tracks | Fabric | 1.20.1 – 26.1.2 | Client and server | 2026-06-08 |
Questions
Does Muddy World need Fabric API?
Does Muddy World need Rooted Trees?
Which game versions have Muddy World files?
In the catalog
Muddy World is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 13,894 mods support Minecraft 26.2.
More from weboyee
Similar mods
What the author says
Muddy World makes wet Minecraft terrain feel more natural by turning dirt and its natural variants into mud when they come into contact with water. It also expands muddy terrain generation in humid biomes, making swamps, mangrove swamps, jungles, and bamboo jungles feel wetter and more atmospheric. Viscous Mud…
Official listing
- Modrinth page
- modrinth.com/mod/muddy-world
- Owner
- weboyee
- Published
- 2026-07-07
- Updated on Modrinth
- 2026-07-22
- Facts verified
- 2026-10-15
