Modern Companions
Modern Companions adds RPG-style human recruits that players equip, train and level up on NeoForge 1.21.1.
What it does
Players recruit companions from fourteen classes, among them Knight, Vanguard, Archer, Cleric, Alchemist and Lightning Mage, and each one grows through strength, dexterity, intelligence and endurance. Those stats shape combat pace, experience gained, health, defense and knockback. Companions keep levelling without a fixed cap, though the party size is limited to protect server performance.
Companions are summoned with Soul Gems, and the Summoning Wand and companion spawn eggs use class-coloured gem artwork while keeping normal spawn-egg behaviour. The Companion Mover keeps a companion's identity, stats, equipment and inventory when it is stored as an item. Rare optional firearm companions cover pistols, submachine guns, rifles, shotguns, snipers, machine guns and heavy weapons when the TacZ mod is present, and optional magic companions use the spell systems of other loaded mods, with custom fallback attacks when none exist.
The mod is open source under the GNU General Public License v3.0 only, and its source code and issue tracker are public. The server and every player need the mod installed. Files are published for NeoForge 1.21.1 only, with version 4.45 dated 2026-08-17 as the latest.
Key features
Fourteen classes
Each class brings its own combat role, from melee front lines to ranged, magic and support roles.
Custom weapons
Daggers, clubs, hammers, spears, quarterstaves and glaives can be crafted from vanilla materials, with optional bronze variants.
Custom names and skins
Companions draw from large male and female name pools with medieval fantasy options, and a command assigns a skin from an HTTP or HTTPS URL.
Companion Mover
The Companion Mover stores a companion as an item and restores its identity, stats, equipment and inventory when placed again.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
StellarCraft is a NeoForge mod for 1.21.1 – 1.21.8 under a custom license that is not open source. Humanoid Archer Companion covers only 1.21.1 and is under the MIT License, but it is not open source as a project. Paragon RPG [GH] spans 1.21.1 – 1.21.11 under All rights reserved, Acolyte covers 1.21 – 1.21.1 under All rights reserved, and Kostaworo's Little Companions is for 1.21.1 under the MIT License. All of these run on client and server like Modern Companions.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Modern Companions | NeoForge | 1.21.1 | Client and server | 2026-08-17 |
| StellarCraft | NeoForge | 1.21.1 – 1.21.8 | Client and server | 2026-05-28 |
| Humanoid Archer Companion | NeoForge | 1.21.1 | Client and server | 2026-08-17 |
| Paragon RPG [GH] | NeoForge | 1.21.1 – 1.21.11 | Client and server | 2025-12-27 |
| Acolyte | NeoForge | 1.21 – 1.21.1 | Client and server | 2026-05-16 |
| Kostaworo's Little Companions | NeoForge | 1.21.1 | Client and server | 2026-08-12 |
Questions
Does Modern Companions need to be installed on both sides?
Do firearm companions require another mod?
Are magic companions required for the mod to work?
In the catalog
Modern Companions is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from MajorBonghits
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What the author says
Modern Companions is a NeoForge 1.21.1 port and rebrand of Human Companions, with new branding, Soul Gems, a Summoning Wand, custom weapons, optional magic companions, firearm specialists, and deeper companion progression. Recruit human followers, equip them, shape their personalities, and take your own growing party…
Official listing
- Modrinth page
- modrinth.com/mod/modern-companions
- Owner
- MajorBonghits
- Published
- 2025-11-22
- Updated on Modrinth
- 2026-08-17
- Facts verified
- 2026-10-15
