MMO Econ
MMO Econ gives a server persistent player balances, a fully configurable admin shop, player-to-player payments and an auction house.
What it does
Balances are stored on the server and persist between sessions. Server owners can build a shop through an admin GUI, and players can sell items from their hand or inventory, including wands, which are the only special item the mod supports for selling. A balance leaderboard shows the richest players, and playtime can pay out rewards on a timer.
Players pay each other directly and trade through a player-run auction house. The mod runs on the server alone, so players join without installing anything. It is published for Fabric and NeoForge across 11 release versions, 1.21.1 – 1.21.11, and is open source under the GNU General Public License v3.0 only, with public source code and an issue tracker.
Key features
Persistent balances
Each player's balance is kept on the server and carries over between play sessions.
Admin GUI shop
Server owners can fully customize a shop from an in-game administration screen.
Player payments
Players send money to one another from their balance.
Selling items
Players sell items from their hand or inventory, and wands can be sold as the one special item type.
Auction house
A player-to-player auction house lets players list items for others to buy.
Balance leaderboard and playtime rewards
A leaderboard ranks balances, and playtime rewards pay out money for time spent online.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners running an economy on a multiplayer or single-player server who want shops, payments and trading handled on the server side.
How it compares
Simple Economy is a NeoForge server-side mod for 1.21.1, released under the MIT License and open source. DanConomy is also a NeoForge server-side mod for 1.21.1, but it is not open source and its license is All rights reserved. EconomyCraft covers Fabric and NeoForge 1.21 – 26.3 with a server-side environment, licensed under the GNU General Public License v3.0 only like MMO Econ.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| MMO Econ | Fabric and NeoForge | 1.21.1 – 1.21.11 | Server-side only | 2026-09-13 |
| Simple Economy | NeoForge | 1.21.1 | Server-side only | 2026-02-07 |
| DanConomy | NeoForge | 1.21.1 | Server-side only | 2026-04-10 |
| EconomyCraft | Fabric and NeoForge | 1.21 – 26.3 | Server-side only | 2026-09-17 |
Questions
Does MMO Econ need to be installed on player clients?
Which loaders does MMO Econ support?
Can players sell wands?
In the catalog
MMO Econ is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
Currently supports Minecraft 1.21.1 NeoForge & Fabric. It is completely server-side and does NOT need to be installed on any clients in order to function in multiplayer. The admin GUI shop is dynamically populated by /config/mmoecon/MMOShop.json. If you don't want to write a shop JSON file from scratch, an example…
Official listing
- Modrinth page
- modrinth.com/mod/mmo-econ
- Owner
- Misty Studios
- Published
- 2026-05-26
- Updated on Modrinth
- 2026-09-13
- Facts verified
- 2026-10-15
