MineSocket
by Zamecki
MineSocket lets a Minecraft server open a WebSocket connection to an external server, so it can send and receive messages over that link.
What it does
Once a connection is set up, the server can handle disconnections, receive messages from the WebSocket client, and run callbacks when messages arrive. Connections are secured through the WebSocket protocol, and the mod works with singleplayer and multiplayer worlds alike.
Installation requires Fabric API on Fabric, and the mod is server-side only, so players join without installing anything. It is released under the MIT License as open source, with source code publicly available. Files exist for 1.21 – 1.21.8, and the latest build, 1.0.1-1.21.x, targets 1.21.8. The author notes that the project is still in development and not yet ready for everyday use. Its configuration can be paired with the Streamer.bot extension.
Key features
WebSocket connections
The server opens and maintains a WebSocket connection to an external endpoint, letting it exchange messages with that endpoint.
Message receiving
Messages sent by the connected WebSocket client are received by the server, where they can be used to trigger actions.
Connection handling
The mod handles disconnections on the WebSocket link, so the server can react when the connection drops.
Server callbacks
Callbacks run on the server when messages come in, letting server logic respond to external input.
Secure connections
Connections use the WebSocket protocol with a secure configuration, according to the author.
Compatibility
Latest build for each game version and loader.
1.21.x9 of 9 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Streamer integrations
Configuration with the Streamer.bot extension allows stream tools to send messages into a running world.
Who it’s for: Server owners who want an external WebSocket endpoint to exchange messages with a running Minecraft server, and developers testing WebSocket-based integrations.
How it compares
WebSocket Commands is server-side only, published for Fabric and NeoForge, open source under the MIT License, and covers 1.20.4 – 1.21. ChatSocket is client-side only, released under the CC0 1.0 Universal license, and targets 1.21.5 alone, so it runs on a player's client instead of the server. StealthPipe needs both client and server, is open source under the MIT License, and covers 1.21.8 – 26.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| MineSocket | Fabric | 1.21 – 1.21.8 | Server-side only | 2025-03-27 |
| WebSocket Commands | Fabric and NeoForge | 1.20.4 – 1.21 | Server-side only | 2025-11-05 |
| ChatSocket | Fabric | 1.21.5 | Client-side only | 2025-05-16 |
| StealthPipe | Fabric | 1.21.8 – 26.1 | Client and server | 2026-05-23 |
Questions
Does MineSocket need Fabric API?
Does every player need MineSocket installed?
Is MineSocket ready for production use?
Which game versions does MineSocket support?
In the catalog
MineSocket is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from Zamecki
Similar mods
What the author says
MineSocket is a Minecraft mod that allows you to connect to a WebSocket server and send and receive messages from it. This mod is still in development and is not yet ready for use. This minecraft mod is intended to be a replacement of the bukkit plugin Minecraft_WebSocket_Integration, which is no longer maintained.
Official listing
- Modrinth page
- modrinth.com/mod/minesocket
- Owner
- Zamecki
- Published
- 2025-02-03
- Updated on Modrinth
- 2025-03-27
- Facts verified
- 2026-10-15
