ModsFinder

WebSocket Commands

by benjamin3033

WebSocket Commands lets a server receive commands over a WebSocket connection, so outside tools can trigger actions in a running Minecraft world.

FabricNeoForgeServer-side onlyMIT LicenseOpen source1.20.4 – 1.21

What it does

Commands are sent to the server through a WebSocket, which lets an external program act on a running world without a player typing in chat. The mod is aimed at streaming setups and live events, where alerts and chat from a stream can reach the game. The author describes it as used alongside Streamer.bot.

Because the server handles every command, players join without installing anything. Files are released for Fabric and NeoForge, for 1.20.4, 1.20.6 and 1.21, and the latest build for each loader is 1.1.0 for 1.20.4, dated 2025-11-05. The code is published under the MIT License and is open source.

Key features

  1. Remote server commands

    A connected WebSocket client can send commands that the server runs, so actions can come from outside the game.

  2. In-game alerts

    Alerts from an outside source can be shown directly in the game, for example when a stream event happens.

  3. Livestream chat relay

    Messages from a livestream chat can be passed into Minecraft's chat for players on the server to see.

  4. Channel rewards

    Channel point rewards can spawn mobs for players, so viewers can affect the world during a broadcast.

Compatibility

Latest build for each game version and loader.

1.211.0.0Not available
1.20.61.0.0Not available
1.20.41.1.01.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Stream-driven events

A streamer can link viewer actions to world events, such as spawning a mob for a channel reward.

Server automation

A script or bot can send commands to a server over a WebSocket instead of through an operator account.

Who it’s for: Streamers who run Minecraft broadcasts and server owners who want chat, alerts or rewards from an outside program to reach the game. Players on the server need nothing installed.

How it compares

Full comparison

MineSocket is also a server-side Fabric mod under the MIT License, but it covers 1.21 – 1.21.8 and is published for Fabric only. DisKordel is server-side and open source under the GNU General Public License v3.0 only, for Fabric, 1.20.1 – 1.21.10, and it bridges Discord rather than WebSocket input. Client Chat Channels is client-side only and targets Fabric and NeoForge for 1.21 – 26.2.

ModLoadersGame versionsEnvironmentUpdated
WebSocket CommandsFabric and NeoForge1.20.4 – 1.21Server-side only2025-11-05
MineSocketFabric1.21 – 1.21.8Server-side only2025-03-27
DisKordelFabric1.20.1 – 1.21.10Server-side only2025-10-21
Client Chat ChannelsFabric and NeoForge1.21 – 26.2Client-side only2026-08-08

Questions

Does a player need to install WebSocket Commands?

No. It runs on the server alone, so players need nothing extra to join.

Which loaders does WebSocket Commands support?

Fabric and NeoForge. Both loaders have files for 1.20.4, 1.20.6 and 1.21.

Is WebSocket Commands open source?

Yes. It is released under the MIT License and its source code is public.

In the catalog

WebSocket Commands is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 15,770 mods support Minecraft 1.21.

Similar mods

What the author says

Remotely send commands to your server using a websocket. Created to be used along side streamer.bot. - Setup alerts directly in the game. - Have the livestreams chat in minecrafts chat. - Setup channel rewards that spawn mobs on the player
benjamin3033, on the Modrinth page

Official listing

Owner
benjamin3033
Published
2024-05-31
Updated on Modrinth
2025-11-05
Facts verified
2026-10-15

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