Create: New Age
Players who want electricity inside Create can add generators, motors, wires and a nuclear reactor through Create: New Age, an addon for the Create mod.
What it does
Large spinning copper coils with magnets generate electricity. Motors turn electrical energy into rotation, and an energiser uses rotation together with electricity to craft a few new items. Wires carry energy from one place to another.
Multi-block nuclear reactors produce a large amount of heat, which can feed Create's boilers to boil water for steam engines. Solar panels also generate heat, and a heat system moves that heat from solar panels and reactors to other locations.
Create: New Age requires Create and Create Fabric. It is published for Fabric, Forge and NeoForge, with files for 1.19.2, 1.20.1 and 1.21.1, and the latest builds are 1.2.0 for 1.20.1 on Fabric and Forge and 1.2.0 for 1.21.1 on NeoForge. Installation covers the server and each player's game. The code is open source under the BSD 3-Clause License.
Key features
Spinning copper coils
Large coils with magnets spin to produce electricity from rotation.
Electric motors
Several motors convert electrical energy into rotational power for Create machinery.
Energiser crafting
The energiser crafts a few new items by combining rotation with electricity.
Multi-block nuclear reactors
Reactors built from several blocks generate large amounts of heat for Create's boilers.
Energy wires
Wires move electrical energy between machines and generators across a base.
Solar heat
Solar panels generate heat that can be carried away by the heat system.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 7 mods
Use cases
Steam power from reactors
A reactor's heat can be routed to boilers, which then supply steam engines with water that has been boiled.
Electric machinery in Create
Motors and generators let a Create factory run on electricity instead of only on rotational sources.
Who it’s for: Players who already use Create and want electricity, heat and nuclear power for their factories and steam systems. Server owners who run Create on a shared world will need the mod installed on the server and on each client.
How it compares
Create: Lazy Engines is open source under the MIT License, has files for Fabric, Forge and NeoForge, and covers 1.20.1 – 1.21.1. Solar is a Fabric mod for 1.18.2 – 1.19.4 under the GNU General Public License v3.0 only, and it is open source. Electrical Age 2 is a Forge mod for 1.20.1 only, open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create: New Age | Fabric, Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2026-06-08 |
| Create: Lazy Engines | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-07 |
| Solar | Fabric | 1.18.2 – 1.19.4 | Client and server | 2023-04-01 |
| Electrical Age 2 | Forge | 1.20.1 | Client and server | 2026-07-28 |
Questions
Does Create: New Age need Create Fabric on Fabric?
Does the server need Create: New Age?
Which game versions have files for Create: New Age?
In the catalog
Create: New Age is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from Antarctic Gardens
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What the author says
Create: New Age is an addon for the Create mod that adds integration with electricity. Here are the features features: - Electricity generation using large spinning copper coils with magnets. - Motors (Not just one motor!) which can generate rotation from electricity. - Energiser which lets you craft a few new items…
Official listing
- Modrinth page
- modrinth.com/mod/create-new-age
- Owner
- Antarctic Gardens
- Published
- 2023-08-16
- Updated on Modrinth
- 2026-06-08
- Facts verified
- 2026-10-15
