Mana Staffs
by OppakolbaTG
Mana Staffs adds staves to Forge that cast spells, with each cast drawing on a mana store the staff carries.
What it does
Each staff in Mana Staffs casts a different set of spells. Casting consumes mana, an energy resource that regenerates over time, so a player spends stored energy on each spell. The staff itself works as a portable mana bank: the mana it holds travels with the player, and spells are paid from that store rather than from a fixed cooldown.
The mod is a magic addition for players on the Forge loader, with files for 1.19.2 and 1.20.1. Both the server and every player need it, because spells and mana are run on each side. Just Enough Items (JEI) is an optional dependency that adds the recipes to its viewer. The mod is published with All rights reserved, so it is not open source; the source code and issue tracker are linked publicly.
The author states the mod is officially supported for single-player only, and multiplayer has not been tested yet. Anyone who runs into a glitch or instability can file a report in the mod page's Problems section, or send a message on Telegram. Reports with game logs and clear reproduction steps help the author fix problems faster. Development is ongoing, and more mechanics are planned over time.
Key features
Multiple staff types
Each staff casts a different set of spells, so the choice of staff changes how a player fights and travels.
Mana-based casting
Spells consume mana, an energy resource that regenerates, so casting is limited by the mana a player has stored.
Portable mana storage
The staff works as a portable mana bank, letting a player cast spells by drawing on energy stored in the item.
Ongoing additions
The author plans further mechanics, and the mod is still being developed as new features are added.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Optional 1
Use cases
Who it’s for: Players who want staff-based spellcasting on Forge in single-player worlds. Server owners should note that multiplayer has not been tested yet.
How it compares
Hand Magic is a Forge mod for 1.19.2 – 1.20.1 with the same client and server environment, under All rights reserved, so it is not open source. Dreaxter's Ender Staves is a Forge mod for 1.20.1 – 1.20.6 under the MIT License, so it is open source. Master Magic Mod covers only 1.19.2 on Forge under All rights reserved, not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Mana Staffs | Forge | 1.19.2 – 1.20.1 | Client and server | 2026-09-25 |
| Hand Magic | Forge | 1.19.2 – 1.20.1 | Client and server | 2024-11-28 |
| Dreaxter's Ender Staves | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-10-10 |
| Master Magic Mod | Forge | 1.19.2 | Client and server | 2026-08-05 |
Questions
Does Mana Staffs need Forge?
Does Mana Staffs need to be installed on the server?
Is multiplayer supported?
Is Just Enough Items required?
In the catalog
Mana Staffs is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
Mana Staffs is a mod that adds magical staves to the game, each with its own mana storage and use system. Each staff acts as a portable mana bank, allowing the player to cast spells by expending the stored energy. We've strived to make this mod as engaging as possible. We won't stop developing it here, and will be…
Official listing
- Modrinth page
- modrinth.com/mod/mana-staffs
- Owner
- OppakolbaTG
- Published
- 2026-07-24
- Updated on Modrinth
- 2026-09-25
- Facts verified
- 2026-10-15
