Magic Modification
by klausiiiii
Magic Modification is a Forge magic mod for 1.20.1 that centers on class-based spellcasting, a mana system and a large set of weapons, potions and enchantments.
What it does
Players pick a magic class and learn spells, and leveling up makes more spells available along with stronger versions of them. Mana is the resource that powers casting, so players have to pace their spells. Mana can be raised through armor, swords and temporary potion effects, and some spells cost nothing to use once. The mod also adds custom structures and dungeons that hold rare loot, plus bosses that are meant to be fought without much difficulty.
The mod adds a money system, along with custom tools and weapons that can be used in several ways. Certain weapons carry different abilities, and bows and close-combat weapons are included. New potions and enchantments can be used positively on oneself or negatively against other players and mobs, which helps when dealing with an annoying opponent. The author recommends JEI to look up the recipes, since the crafting processes differ from vanilla.
Magic Modification requires Curios API. Installation covers the server and each player's game. It is released under the MIT License and is not open source. Forge files exist for 1.20.1 only, with 1.0.2 as the latest, published 2024-07-18 on the beta channel.
Key features
Magic classes and spells
Each class gives access to a set of spells, and leveling up adds more spells and stronger effects.
Mana system
Spells draw on a mana pool that can be increased through armor, swords and temporary potion effects.
Custom structures and dungeons
Dungeons and structures added to the world contain rare loot and several bosses to defeat.
Weapons with abilities
Custom weapons carry different abilities, including bows and close-combat options.
Potions and enchantments
New potions and enchantments can affect the player or other players and mobs, positively or negatively.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
The Magic Upgrade is a Forge mod for 1.20.1 that needs the client but not the server, and it is released under All rights reserved. Magic and Souls is a Forge mod for 1.20.1 that runs on client and server, and it is released under the MIT License. Gvri's Magic Stuff is a Forge mod for 1.20.1 that runs on client and server, and it is released under the GNU General Public License v3.0 or later.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Magic Modification | Forge | 1.20.1 | Client and server | 2024-07-18 |
| The Magic Upgrade | Forge | 1.20.1 | Client required, server optional | 2023-11-11 |
| Magic and Souls | Forge | 1.20.1 | Client and server | 2025-02-06 |
| Gvri's Magic Stuff | Forge | 1.20.1 | Client and server | 2025-05-14 |
Questions
Does Magic Modification need Curios API?
Does the server need Magic Modification?
Are there other Forge versions of Magic Modification?
In the catalog
Magic Modification is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from klausiiiii
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What the author says
This Mod adds a Magic System to the game, in which you can select a Magic Class and use the Spells of that Class. By doing so you Level up your Skill which allows you to use more spells and stronger spells. But watch out that you don't drain your MANA too quickly. But don't worry, there are ways to increase your…
Official listing
- Modrinth page
- modrinth.com/mod/magic-modification
- Owner
- klausiiiii
- Published
- 2024-06-07
- Updated on Modrinth
- 2024-07-18
- Facts verified
- 2026-10-15
