Lumiera
Players who want to film in-game sequences can use Lumiera, which builds shots from keyframes on a timeline inside the game.
What it does
Players open the timeline with G, fly the camera to a position and press a key to drop a keyframe. The scrub timeline previews the shot, and each segment can be given its own easing, from plain ease in and out to quad, cubic and sine curves, or a straight line or Catmull-Rom path between keyframes. Field of view, roll and aim lock can be animated per keyframe. Fades, colour-ramp veils, bars across the frame, captions and messages can be added to a shot.
Timed events hang off the path: sound and particle cues, screen shake, and actor staging for entities, players, items, blocks, armor stands and particles. Each actor can get its own pose keyframes and timed actions such as swinging, jumping or attacking, and events can fire on breaking a block or a dying entity. Cutscenes and camera paths are stored per world in data files that can be renamed, duplicated or shipped as JSON under the data folder, and times can be given in ticks or seconds. Command blocks on a server reach the same functions through the lumiera command.
Lumiera requires Fabric API. It runs on Fabric, Forge and NeoForge, and the same build works on every loader it is installed on. Files target 1.20.1, 1.21.1, 26.1, 26.1.1 and 26.1.2, with the latest builds for 26.1.2 on Fabric and NeoForge and 1.20.1 on Forge, all in the alpha channel. The mod works on either side, and neither needs it, and it is published under a custom license that is not open source.
Key features
Keyframe camera paths
Camera positions are placed as keyframes on a timeline, and the scrub timeline previews the shot before it is played back.
Per-segment easing
Each segment between keyframes can use a straight line, Catmull-Rom curve or one of several easing curves.
Fades, bars and captions
Colour-ramp veils, letterbox bars, fades, action bar messages and styled captions can be placed along the timeline.
Timed actor actions
Entities, players and armor stands can each have their own pose keyframes and timed actions, with sound and particle cues.
Data-driven cutscenes
Cutscenes and camera paths are stored as JSON under the data folder, and events accept namespaced ids such as lumiera:shake.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Cutscene API is open source under the MIT License, runs on Fabric, Forge, NeoForge and Quilt for 1.20 – 1.21.4, and is client and server. Cutscene Engine is server required with client optional, covers 1.21.6 – 26.1.2, and is under All rights reserved. NLibCutscene is Forge only for 1.20.1 – 1.20.6, client-side only, and released under the Apache License 2.0.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Lumiera | Fabric, Forge and NeoForge | 1.20.1 – 26.1.2 | Client or server, optional | 2026-07-05 |
| Cutscene API | Fabric, Forge, NeoForge and Quilt | 1.20 – 1.21.4 | Client and server | 2025-03-20 |
| Cutscene Engine | Fabric, Forge, NeoForge and Quilt | 1.21.6 – 26.1.2 | Server required, client optional | 2026-04-22 |
| NLibCutscene | Forge | 1.20.1 – 1.20.6 | Client-side only | 2026-01-31 |
Questions
Does Lumiera need Fabric API?
Which loader should be used for 26.1.2?
Is it needed on a server?
In the catalog
Lumiera is one of 3,514 Library mods on ModsFinder, and one of 2,348 Library mods for Fabric. 15,189 mods support Minecraft 26.1.2.
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What the author says
Lumiera is a camera and cutscene tool for Minecraft. You build camera shots from keyframes on an in-game timeline, hang timed events like fades, sound, and screen shake off the path, and play the whole thing back from a key, a command, or a datapack. It runs on Forge, Fabric, and NeoForge across three Minecraft…
Official listing
- Modrinth page
- modrinth.com/mod/lumiera
- Owner
- TysonTheEmber
- Published
- 2026-06-19
- Updated on Modrinth
- 2026-07-05
- Facts verified
- 2026-10-15
