Lost Enchantments
by bosscjgioia
Lost Enchantments adds 25 high-impact fantasy enchantments for NeoForge, most of them tied to a specific combat, mining or treasure effect.
What it does
The enchantments cover swords, axes, bows, armor and tools. Sword and axe enchantments punish an execute, drain health or chain lightning between foes; bow enchantments add a stronger hit; armor enchantments help the wearer keep standing; tool enchantments give everyday-carry perks such as mining a whole ore vein at once. Some effects scale with low health, so a wounded player can gain from the rage or lifesteal options.
Most of the enchantments are treasure-only: they do not appear in the enchanting table and are found through generated loot, enchanted books, fishing and librarian trades, where the emerald price for these books is doubled. Each enchantment is weighted low, so finding one is a genuine reward. Enchanted items show a gray line under the name that describes the effect, similar to how potions list their effects. The mod works with modded gear that targets the shared vanilla enchantable item tags.
The mod runs on dedicated servers with the same jar that clients use. It needs NeoForge for Minecraft 1.21.1 and has no extra dependencies to configure. Files are published for NeoForge across 12 release versions, 1.21 – 1.21.11, under the MIT License; the code is not open source.
Key features
25 specific enchantments
Each enchantment does one clearly defined thing, covering combat, mining, defense and treasure effects.
Low-health effects
Several enchantments scale with the wearer's remaining health, including rage and lifesteal options.
Treasure-only availability
The enchantments are kept out of the enchanting table and come from loot, books, fishing and librarian trades.
Effect description lines
A gray line under an enchanted item's name explains exactly what its enchantment does.
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Time Enchants is a NeoForge mod for 1.21.1, client and server, under the MIT License. Enhanced Enchanting & Enchantments is also NeoForge for 1.21.1 and needs the client and server, but is under All rights reserved. uttilus vein miner is server-side only and covers 1.21.1 – 26.2 under the MIT License, so it overlaps with the vein mining effect here but is a narrower mod. Lost Enchantments is server-side only and is published for NeoForge builds in the same release line.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Lost Enchantments | NeoForge | 1.21 – 1.21.11 | Server-side only | 2026-08-16 |
| Time Enchants | NeoForge | 1.21.1 | Client and server | 2026-08-13 |
| Enhanced Enchanting & Enchantments | NeoForge | 1.21.1 | Client and server | 2026-09-28 |
| uttilus vein miner | NeoForge | 1.21.1 – 26.2 | Server-side only | 2026-09-02 |
Questions
Does Lost Enchantments need to be installed on the client?
Which NeoForge version does Lost Enchantments need?
How do players get the enchantments?
In the catalog
Lost Enchantments is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 19,862 mods support Minecraft 1.21.11.
More from bosscjgioia
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What the author says
Lost Enchantments A NeoForge mod that adds 25 overpowered fantasy enchantments to Minecraft. Deal more damage the lower your health, chain lightning between foes, cheat death, mine a whole ore vein at once. None of them roll at the enchanting table, you find them out in the world as enchanted books in loot, fishing…
Official listing
- Modrinth page
- modrinth.com/mod/lost-enchantments
- Owner
- bosscjgioia
- Published
- 2026-08-16
- Updated on Modrinth
- 2026-08-16
- Facts verified
- 2026-10-15
