ModsFinder

Enhanced Enchanting & Enchantments

by keltmaldan

Enhanced Enchanting & Enchantments adds more than 100 new enchantments for NeoForge, and players who want a broader enchanting system can use them on tools, armor and weapons.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Most of the new enchantments change how an item plays rather than adding a flat stat bonus. A pickaxe with Big Hole mines a 3x3 area, a helmet with Omniscient shows nearby information, and a weapon with Vampire recovers strength after a few kills. Armor with Damage Keeper and boots with Fire Aura or Bouncy have their own effects, and the descriptions in the game tell what each one does.

Some enchantments are marked legendary, and a game rule named DoLimitLegendaryEnchantsToOne, present since version 1.3.1.0, stops those from being applied twice to the same item. Enchantment descriptions are compatible with the neoforge build only. Files are published for NeoForge alone, for 1.21.1, and the older Forge build is no longer updated.

A server running it needs every connecting player to have it too. Both sides run the same version of the file, and the author recommends the NeoForge builds. The mod is All rights reserved, which means it is not open source.

Key features

  1. Area-mining pickaxe

    The Big Hole enchantment makes a pickaxe clear a 3x3 shape at once, a legendary effect suited to large excavations.

  2. Combat enchantments

    Weapons can gain Vampire, Poison Touch, Weakness and Double Edged, each changing how damage is dealt or taken.

  3. Armor and movement

    Boots and leggings can gain Fire Aura, Bouncy, Rapidity or Climber, which alter how the wearer moves and interacts with nearby entities.

  4. Legendary limit rule

    A game rule keeps certain legendary enchantments from being applied twice to the same item.

Compatibility

Latest build for each game version and loader.

1.21.12.1.4.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want many additional enchantments on NeoForge 1.21.1, and server owners who can require the same file on both sides of their server.

How it compares

Full comparison

Letors1s's Enchantments is a NeoForge mod built for 1.21.8, under All rights reserved, and it runs client and server. Time Enchants is a NeoForge mod for 1.21.1, under the MIT License, and it also runs client and server. Enchantment Cap Extension is open source under the MIT License, for 1.21.1, and only the server needs it, while clients may leave it out.

ModLoadersGame versionsEnvironmentUpdated
Enhanced Enchanting & EnchantmentsNeoForge1.21.1Client and server2026-09-28
Letors1s's EnchantmentsNeoForge1.21.8Client and server2026-04-01
Time EnchantsNeoForge1.21.1Client and server2026-08-13
Enchantment Cap ExtensionNeoForge1.21.1Server required, client optional2025-07-16

Questions

Which loader does Enhanced Enchanting & Enchantments support?

The mod is published for NeoForge only, for 1.21.1. The older Forge build is no longer updated, so the NeoForge file is the one to use.

Does Enhanced Enchanting & Enchantments have to be installed on the server?

Yes. The server and every player need the mod installed.

Are the enchantment descriptions translated?

Descriptions are shown in the game, and the compatibility note says they work with the NeoForge build only, so translated text depends on that build.

In the catalog

Enhanced Enchanting & Enchantments is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

This mod adds 124 new enchantments (50 on forge ) to vary gameplay. If something isn't clear in the description tell it in comments I'm not english
keltmaldan, on the Modrinth page

Official listing

Owner
keltmaldan
Published
2026-07-01
Updated on Modrinth
2026-09-28
Facts verified
2026-10-15

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