ModsFinder

Lossy Chat

by hkc

Lossy Chat, a NeoForge server mod for 1.21.1, makes chat messages arrive degraded with distance and signal strength instead of delivering them intact.

NeoForgeServer-side onlyMIT LicenseOpen source1.21.1

What it does

Lossy Chat works like a usual local or global chat mod with a twist: each message is sent with packet loss, so the further a recipient is from the sender, the greater the chance that words arrive corrupted, and beyond a certain distance a message can be hidden completely. Shouting is included as a way to reach farther before the signal degrades.

The mod suits survival servers and roleplay communities that want chat to reflect the space between players. Hovering over a message shows a signal strength indicator, with the closest recipient and the total number of recipients, while hovering over other players' messages shows only the signal level. An optional server setting lets players hover to see the original, unaltered text.

Only the server needs it, and players join without installing anything. The mod runs on NeoForge for 1.21.1 and is open source under the MIT License. Its source code is public, and a Fabric version and ports to other game versions are listed as planned work by the author.

Key features

  1. Packet loss in chat

    Messages lose parts of their text as the distance between sender and recipient grows, and far messages can vanish.

  2. Shouting

    Players can raise their voice to send a message over a longer distance, trading a stronger signal for a wider reach.

  3. Signal strength indicator

    Hovering over a message shows the closest recipient, the total number of recipients and the signal strength at each distance.

  4. Original message view

    When the server enables the option, hovering over a degraded message reveals the text as it was sent.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.11.0.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who run roleplay, survival or adventure servers and want chat distance to carry in-game consequences. Players on these servers need nothing installed.

How it compares

Full comparison

ChTR is server-side only, published for NeoForge 1.21.1 under the MIT License, but it is not open source. Proximity Chat Only is server-side only, runs on Fabric for 1.21.1 – 1.21.11 and is released under All rights reserved, so it is not open source. NeoLuckPerms Chat Plus is also server-side only and for NeoForge 1.21.1, under All rights reserved and not open source. Lossy Chat differs from these in being open source and in its signal-based message loss.

ModLoadersGame versionsEnvironmentUpdated
Lossy ChatNeoForge1.21.1Server-side only2026-07-23
ChTRNeoForge1.21.1Server-side only2026-04-23
Proximity Chat OnlyFabric1.21.1 – 1.21.11Server-side only2026-02-01
NeoLuckPerms Chat PlusNeoForge1.21.1Server-side only2025-09-28

Questions

Does Lossy Chat have to be installed on clients?

No. Server owners install it, and players connect with no copy of their own. Only the server runs it.

Which loader does Lossy Chat support?

The current file is for NeoForge 1.21.1, released as version 1.0.3 on the beta channel. No Fabric build is published yet.

Can players still read messages that arrive degraded?

Yes, if the server enables the original-message option, hovering over a degraded message shows the text as it was sent.

In the catalog

Lossy Chat is one of 5,392 Social mods on ModsFinder, and one of 1,784 Social mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Lossy Chat works like your usual "local/global chat" mod with a twist: messages at various distances have a chance to be corrupted while going really far away hides them completely
hkc, on the Modrinth page

Official listing

Owner
hkc
Published
2026-07-23
Updated on Modrinth
2026-07-23
Facts verified
2026-10-15

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