ModsFinder

Loquat 🧩

by Snownee

Loquat is a beta area-management tool for map makers, letting them define named areas, trigger events and restrict player behavior inside them.

FabricForgeNeoForgeQuiltClient and serverAll rights reserved1.19.2 – 1.20.1

What it does

Loquat lets creators mark regions of a world as areas, much as WorldEdit selects them, and then attach data to each one. Entering or leaving an area can fire events, and rules can block actions such as breaking blocks or entering a region. Mob spawns can be set per area through data-driven settings, including spawn conditions, monster waves and time limits.

The mod builds on Minecraft's structure template system and the Structure Block, so areas can be saved, loaded and combined with blocks to generate jigsaw structures. Randomized linear dungeons with unlimited branches and rooms can be customized, placed during world generation and wiped out once the process finishes. Kiwi is required, and Cloth Config API, Huge Structure Blocks, KubeJS and Lychee are optional add-ons. Loquat runs on client and server, and files exist for Fabric, Forge, NeoForge and Quilt across 1.19.2 – 1.20.1.

Key features

  1. Area creation and management

    Regions are defined like WorldEdit selections and then managed as named areas with their own data.

  2. Enter and leave events

    Scripts or data can run actions when a player enters or leaves an area.

  3. Behavior restrictions

    Rules inside an area can stop actions such as entering a region or breaking blocks.

  4. Data-driven mob waves

    Spawn conditions, monster waves and time limits can be set per area without writing code.

  5. Randomized dungeons

    Linear dungeons with unlimited branches and rooms can be shaped and generated during world creation.

Compatibility

Latest build for each game version and loader.

1.20.12.1.5+fabric2.1.5+forge2.1.5+forge2.1.5+fabric
1.202.1.5+fabric2.1.5+forge2.1.5+forge2.1.5+fabric
1.19.21.2.41.2.4Not availableNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Kiwi πŸ₯Minecraft modding library
Required

Optional 4

Cloth Config APIConfiguration Library for Minecraft Mods
Optional
LycheeDefine in-world crafting & interactions using JSON recipes. item interaction, burning, touching fluid, anvil, crushing, lightning, exploding...
Optional
KubeJSEdit recipes, add new custom items, script world events, all in JavaScript!
Optional
Huge Structure BlocksStructure blocks. But bigger (and optimised). Up to 512 blocks!
Optional

Use cases

Who it’s for: Map makers, adventure creators and dungeon builders who need controlled regions and events inside a world. The mod is in beta, and its author warns that bugs and changes may come in later builds.

Questions

Does Loquat require Kiwi?

Yes. Kiwi is a required dependency and must be installed alongside Loquat on every loader.

Does Loquat need to be installed on the server?

Yes. Installation covers the server and each player's game.

Which optional mods work with Loquat?

Cloth Config API, Huge Structure Blocks, KubeJS and Lychee are listed as optional dependencies and extend its features when installed.

In the catalog

Loquat 🧩 is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

Loquat is an area management mod for Minecraft map makers. You can take advantage of Minecraft's structure template system and data-driven world generation with enhanced and scriptable features in Loquat. Currently, Loquat is in BETA. Please understand that there may be bugs and changes in the future.
Snownee, on the Modrinth page

Official listing

Owner
Snownee
Published
2023-02-12
Updated on Modrinth
2025-06-19
Facts verified
2026-10-15

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