Loot Patcher
by Karashok-Leo
Loot Patcher lets server owners inject new entries into the loot tables that vanilla and other mods already use, such as the chests in villages and the drops from mobs.
What it does
The mod works by adding loot to existing loot tables rather than replacing them. Each configuration entry names a target table by its ID, for example minecraft:chests/ancient_city, and lists one or more pools with the entities or items to add. Because the changes are made to tables that already exist, the loot that vanilla content produces is kept and the new drops are added on top of it.
Settings are edited in JSON files, and the mod can also be configured in-game through a configuration screen when Cloth Config API is present. Mod Menu is optional and gives access to that screen from the game's mods list. After any change to the configuration, the datapack must be reloaded in-game with the reload command before the new loot takes effect.
Loot Patcher is required by nothing else in the catalog, so its use is limited to the server side. Fabric API is required, and the mod is published for Fabric only, in its 1.20.1 build, released under the GNU Lesser General Public License v2.1 or later. The source code and issue tracker are public, and the author asks for bug reports there.
Key features
Loot table injection
New loot entries are injected into existing loot tables by ID, so the original drops stay in place.
Pool-based configuration
Each addition is written as a pool that contains the entities or items to drop, with entries for common and rare results.
Recursion protection
The mod tries to prevent infinite loops when a configured table would drop its own entity, such as a zombie that drops a zombie.
In-game configuration screen
With Cloth Config API installed, settings can be changed in-game through a configuration screen, and Mod Menu can open it.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
How it compares
Loot Table Wand is a Client and server mod for Fabric and Forge, open source under the MIT License and built for 1.20.1. ChestLoot is also Client and server, published for Fabric only under the MIT License, but it is not open source. Faithful Mace - Loot Table Add-On is Server-side only, like Loot Patcher, and is open source under the MIT License for Fabric 1.20.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Loot Patcher | Fabric | 1.20.1 | Server-side only | 2024-11-09 |
| Loot Table Wand | Fabric and Forge | 1.20.1 | Client and server | 2026-07-17 |
| ChestLoot | Fabric | 1.20.1 | Client and server | 2025-12-31 |
| Faithful Mace - Loot Table Add-On | Fabric | 1.20.1 | Server-side only | 2026-06-11 |
Questions
Does Loot Patcher need Fabric API?
Does the server need the mod, and do players?
Why do changes not appear after editing the config?
Can the mod be configured without editing files?
In the catalog
Loot Patcher is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from Karashok-Leo
Similar mods
What the author says
This mod is mainly made for modpacks and is used to inject new loots into existing loot tables. By default, this mod will not inject any loot tables.
Official listing
- Modrinth page
- modrinth.com/mod/loot-patcher
- Owner
- Karashok-Leo
- Published
- 2024-01-31
- Updated on Modrinth
- 2024-11-09
- Facts verified
- 2026-10-15
