ModsFinder

Loot Lock

by grahambartley

Loot Lock lets the server decide which ground items a player can pick up, with a separate filter profile for each player.

FabricServer required, client optionalMIT LicenseOpen source1.20.1 – 1.21.1

What it does

Each player keeps their own set of pickup rules, and one player's profile never changes what another player picks up. Profiles run in allowlist or denylist mode, so a player can choose exactly which items to grab or exactly which to skip. A player can keep several profiles, such as a mining loadout, a farming loadout or a redstone loadout, and switch between them with a single keypress.

The filtering is server-authoritative, which keeps multiplayer play consistent and stops rejected items from reaching the inventory at all. Rejected items can be left on the ground or deleted. Deletion has safety confirmations, and a server operator can turn it off. Fabric API is required, and JEI, Mod Menu and REI are optional. Loot Lock is open source under the MIT License and is published for Fabric 1.20.1 and 1.21.1.

Key features

  1. Per-player filter profiles

    Each player builds profiles with independent rules, and switching between them takes one click or one keypress.

  2. Allowlist and denylist modes

    A profile either picks the exact items to keep or the exact items to skip, depending on the mode chosen.

  3. Rules tab with item search

    A rules tab offers live item search, multi-select and drag-and-drop, with a drop target that confirms when an item lands.

  4. Blocked-item notifications

    A toast briefly reports when an item was filtered out, and the notification can be toggled off.

  5. Docked profile panel

    A panel slides out beside the inventory, so rules can be edited without leaving to a separate full-screen menu.

  6. Guarded deletion

    Delete mode includes confirmations, and a server operator can opt out of the option entirely.

Compatibility

Latest build for each game version and loader.

1.21.12.1.0
1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 3

Just Enough Items (JEI)View Items and Recipes
Optional
Roughly Enough Items (REI)Clean and Customizable. Alternative to Just Enough Items/JEI.
Optional
Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

Questions

Does Loot Lock need Fabric API?

Yes. Fabric API is required and must be installed alongside Loot Lock on Fabric 1.20.1 or 1.21.1.

Does one player's profile affect another player?

No. Each player has separate profiles with independent rules, so filters never change what other players pick up.

Can a server prevent item deletion?

Yes. Delete mode can be turned off by the server operator, and it includes safety confirmations when enabled.

In the catalog

Loot Lock is one of 4,058 Storage mods on ModsFinder, and one of 2,474 Storage mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Your loot, your rules. Loot Lock is an open-source Fabric mod for per-player ground-item filtering. Server-authoritative, multiplayer-safe, zero junk. Stop letting your inventory turn into a graveyard of rotten flesh and wheat seeds. Loot Lock lets every player on the server decide exactly which ground items they…
grahambartley, on the Modrinth page

Official listing

Owner
grahambartley
Published
2026-05-31
Updated on Modrinth
2026-10-01
Facts verified
2026-10-15

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