ModsFinder

Loot Events

by SpaceCat97

Loot Events lets server admins run timed item-drop events from chat, where loot falls from the sky over a cubic area and players race to collect it.

FabricNeoForgeServer-side onlyAll rights reserved1.21.1

What it does

Admins plan and launch an event entirely through commands, without editing config files during a game. An event sets its location, duration, the items that drop, how often they spawn and the radius of the drop area. Teleportation at event start can move players into the zone, and an announcer message can be configured too.

Players can only pick up loot from events they signed up for, and a set of collection limits caps how many stacks each player may gather. The mod records the items each player collects during an event and applies simple safeguards against exploitation. A blacklist keeps overpowered or game-breaking items from dropping. Every setting can be saved so the next event starts from the same configuration.

Loot Events requires Architectury API. It runs on the server side only, so players join without installing anything, and it is published for Fabric and NeoForge for 1.21.1. The mod is not open source and is released under All rights reserved.

Key features

  1. Item Loot events

    Items fall from the sky over a designated cubic radial area for the length of the event.

  2. Command-driven setup

    Every event setting, from timers and loot frequency to spawn radius, is set through chat commands.

  3. Sign-up and pickup checks

    Only players who signed up can collect loot, and smart pickup detection enforces that rule.

  4. Blacklist and stack limits

    A blacklist removes items that would break balance, and loot limits cap how many stacks each player takes.

Compatibility

Latest build for each game version and loader.

1.21.11.0.01.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

Use cases

Community events

Server owners schedule timed drops that bring players together in one area at one time.

Who it’s for: Server administrators who run community events and want to plan them with commands rather than manual config edits. Players join without installing anything.

Questions

Does Loot Events need Architectury API?

Yes. Architectury API is a required dependency and must be installed on the server next to Loot Events.

Do players need the mod installed?

No. Server owners install it, and players connect with no copy of their own.

Which loaders does Loot Events support?

The mod is published for Fabric and NeoForge, with files for 1.21.1 released on 2025-09-26.

Are settings kept between events?

Yes. Config saving stores the configured settings so the next event uses them again.

In the catalog

Loot Events is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Loot Events is a server administration tool designed to help admins easily plan and run community loot events for their players. The mod is designed to help streamline loot events. The main feature, Item Loot, allows you to create an event where items fall from the sky in a designated cubic radial area. Admins can…
SpaceCat97, on the Modrinth page

Official listing

Owner
SpaceCat97
Published
2025-09-26
Updated on Modrinth
2025-09-26
Facts verified
2026-10-15

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