Legendary Monsters Addons
by pillowdrink1
Legendary Monsters Addons adds a parry and Soul Fracture system to the Soul Great Sword from the Legendary Monsters mod, with values that can be changed in the config.
What it does
Strikes made with the Soul Great Sword apply the Soul Fracture effect to targets for 10 seconds. Each further hit raises the effect by one level, up to level III, and the maximum level can be set in the config. The add-on extends the sword from Legendary Monsters, which must be installed as a required dependency.
Parrying is reworked around timing. The parry window lasts 10 ticks instead of 3, and a successful parry starts a cooldown of 10 ticks instead of 70. A successful parry grants Soul Rage for 5 seconds and 10 ticks of invulnerability frames, while a failed parry triggers a cooldown of 40 ticks instead of 20. A parry landed within 3 ticks counts as a Perfect Parry and gives extra rewards. Whether a parry blocks, which damage type tags can be blocked and which damage types ignore invulnerability frames are all adjustable.
Files are published for Forge and NeoForge, targeting 1.20.1 and 1.21.1, with 0.2.2 as the latest file for each loader. It is a client and server mod, so the server and every player need it. The code is credited to ZheSu, whose reference details helped with the port to 1.21.1. The mod is not open source and is released under All rights reserved.
Key features
Soul Fracture on hit
Strikes with the Soul Great Sword apply Soul Fracture for 10 seconds and can stack up to level III.
Longer parry window
The parry window is 10 ticks rather than 3, and the timing is configurable.
Perfect Parry rewards
A parry within 3 ticks counts as a Perfect Parry and grants bonus rewards.
Adjustable parry rules
Cooldowns, Soul Rage duration, invulnerability frames and damage type tags can all be set in the config.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Parry It! runs on Forge and NeoForge for 1.20.1 – 1.21.1 with the same client and server environment, and is not open source under All rights reserved. Shield Parry is NeoForge-only for 1.21.1 under the MIT License, and Parry everything targets Forge for 1.16.5 under the MIT License. Its parry rules are set apart from these by the Soul Great Sword tie-in.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Legendary Monsters Addons | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-28 |
| Parry It! | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-08-17 |
| Shield Parry | NeoForge | 1.21.1 | Client and server | 2026-06-06 |
| Parry everything | Forge | 1.16.5 | Client and server | 2025-11-14 |
Questions
Does Legendary Monsters Addons need Legendary Monsters?
Which loaders and versions are supported?
Does the server need the mod?
In the catalog
Legendary Monsters Addons is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from pillowdrink1
Similar mods
What the author says
damage type tags (i.e., whether all damage types tags are blockable) - Perfect parry cooldown - Perfect parry judgment window duration - Damage Types that player's parry invulnerability frames cannot ignore Thanks to ZheSu for providing code reference details for version 1.21.1 and for helping with the porting of the…
Official listing
- Modrinth page
- modrinth.com/mod/lm-addons
- Owner
- pillowdrink1
- Published
- 2026-07-28
- Updated on Modrinth
- 2026-07-28
- Facts verified
- 2026-10-15
