kʊɹs'd
by pero_sk
With kʊɹs'd, loot chests fill with procedurally generated artifacts that replace the normal loot progression of a Fabric survival world.
What it does
Loot chests in kʊɹs'd spawn procedurally generated items called artifacts, and the mod uses that word for every bekʊɹs'd item. Each artifact modifies loot and changes gameplay mechanics in ways that are often unpredictable, so a found item works as a small rule change rather than a stat upgrade. Datapacks and other mods can extend or alter the items that default generation places in loot chests.
The mod is built around tradeoffs. Boots can sharply raise movement speed while slowly damaging the wearer, weapons can release a damaging aura that hurts nearby mobs whether or not they are hostile, and armor can reduce maximum health in exchange for an unnatural jump height. Some equipment drains health constantly until something is killed. Artifacts can also transform the player's underwater behavior, trading durability for extreme swimming speed or drowning immunity, and unstable gear can cause random teleportation. Artifacts often carry more than one trait, and the traits may contradict or reinforce each other.
Key features
Procedural artifacts
Loot chests generate artifacts procedurally, so the same chest can yield different effects across worlds.
Tradeoff-based gear
Equipment trades clear upgrades for drawbacks, such as speed paired with damage or health paired with jump height.
Multi-trait items
Artifacts can combine several hidden effects, and the combinations can produce synergies or contradictions.
Nineteen traits
The trait set covers damaging auras, health fluctuation, underwater effects, teleportation and other behaviors.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players looking for replayability through unstable, drawback-heavy gear, and server owners who want loot that changes how play feels rather than only improving stats.
How it compares
Mainbread's Artifacts is a Fabric mod for 1.21 – 1.21.1, released under the MIT License and not open source, with the same client and server environment. Loot Aura is a Fabric client-side only mod for 1.21.8 – 1.21.11 under All rights reserved, so it needs no server install. Always Drop Loot (updated) is a Fabric server-side only mod for 1.21 under the Apache License 2.0, and it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| kʊɹs'd | Fabric | 1.21.11 | Client and server | 2026-05-19 |
| Mainbread's Artifacts | Fabric | 1.21 – 1.21.1 | Client and server | 2026-09-04 |
| Loot Aura | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-01-23 |
| Always Drop Loot (updated) | Fabric | 1.21 | Server-side only | 2024-07-30 |
Questions
Does kʊɹs'd need Fabric API?
Must the server run kʊɹs'd?
Which game version does the latest file support?
In the catalog
kʊɹs'd is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from pero_sk
Similar mods
What the author says
A Fabric mod where loot chests spawn procedurally generated bekʊɹs'd items. Cursed in their own wɛɪj. bekʊɹs'd items (also called artifacts, used interchangeably) are modified loot that change gameplay mechanics in seemingly unpredictable ways.
Official listing
- Modrinth page
- modrinth.com/mod/kursd
- Owner
- pero_sk
- Published
- 2026-05-09
- Updated on Modrinth
- 2026-05-19
- Facts verified
- 2026-10-15
