KubeLoader
by WhiseNT
With KubeLoader installed, KubeJS scripts can be packaged as ContentPacks and loaded like ordinary mods, a KubeJS addon for Forge and NeoForge.
What it does
KubeLoader is a library that lets KubeJS scripts be bundled into ContentPacks, which are script packages that can carry assets and data alongside the scripts. A ContentPack can be read from a folder, a ZIP archive or a JAR file, and it can be exported as a JAR mod. Each ContentPack has its own namespace and lifecycle control, so its initialization and execution can be managed separately from other scripts.
The library is required by Create: Ore Processing, Deeper Drilling and Create ReAutomated+, so it has to be present for those packs to load. It is client and server, meaning both the server and every player need it. Files are published for Forge and NeoForge across 7 release versions, and the source code is public.
Key features
ContentPack loading
Script packages are loaded the way mods are installed, from folders, ZIP archives or JAR files.
Independent script modules
Each script is treated as a reusable module, so developers can split a project into separate parts.
Extra Forge events
Additional Forge events are added to the script API, extending what scripts can respond to.
Utility classes
Helper classes ship with the library to speed up common KubeJS development tasks.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Required by 3 mods
Use cases
Distributing script packs
A developer can export a ContentPack as a JAR and distribute it to other players like any other mod.
Combining several packs
Multiple ContentPacks can carry assets and data together, so one project can cover scripts, resources and data packs.
Who it’s for: Pack authors and modpack developers who write KubeJS scripts and want to package, share or combine them as modular units. Players who only use finished packs have no need for it, unless a pack they install requires it.
How it compares
KubeJS covers a wider set of loaders and versions, from Fabric, Forge, NeoForge and Quilt for 1.18.2 – 26.1.2, and only one side needs it. Render.js is client-side only for Forge and NeoForge on 1.20.1, so it does not touch the server at all. KubeJS Create Automation is a client and server addon for Forge and NeoForge on 1.20.1 – 1.21.1, under the MIT License, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| KubeLoader | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-05-23 |
| KubeJS | Fabric, Forge, NeoForge and Quilt | 1.18.2 – 26.1.2 | Client or server, optional | 2026-10-15 |
| Render.js | Forge and NeoForge | 1.20.1 | Client-side only | 2024-07-14 |
| KubeJS Create Automation | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-09-26 |
Questions
Does KubeLoader need to be on the server?
Do Create: Ore Processing and Deeper Drilling need KubeLoader?
Is the source code available?
In the catalog
KubeLoader is one of 3,514 Library mods on ModsFinder, and one of 1,576 Library mods for Forge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
KubeLoader is not just another KubeJS addon—it's a future-ready modular development platform for KubeJS that revolutionizes how scripts are created, distributed, and managed. KubeLoader introduces a revolutionary ContentPack system that redefines how KubeJS scripts are distributed and loaded, enabling scripts to be…
Official listing
- Modrinth page
- modrinth.com/mod/kubeloader
- Owner
- WhiseNT
- Published
- 2025-02-21
- Updated on Modrinth
- 2026-05-23
- Facts verified
- 2026-10-15
