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Render.js

by 3093FengMing

Render.js is a Forge and NeoForge library for customizing how the world is drawn, with hooks that script mods can use.

ForgeNeoForgeClient-side onlyGNU General Public License v3.0 onlyOpen source1.20.1

What it does

Render.js lets script mods change world rendering. It is built on a painter API, so scripts can draw custom content during the world render pass without writing a separate mod. The project is open source under the GNU General Public License v3.0 only, and its source code and issue tracker are public. Files are published for 1.20.1 on Forge and NeoForge, with 1.0.5 as the latest file for both loaders, released 2024-07-14.

Key features

  1. Script-driven rendering

    Script mods can customize world rendering through the events this library exposes.

  2. Render events

    Hooks run after the world render event and before or after living entity render events, so drawing can be placed at a chosen stage.

  3. Supported events list

    The author documents which events are supported, so script authors can check what a given hook covers.

Compatibility

Latest build for each game version and loader.

1.20.11.0.51.0.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Render.js need to be installed on a server?

No. Only the player's game needs it, and servers run without it.

Which loaders does Render.js support?

Forge and NeoForge, with files for 1.20.1 only.

In the catalog

Render.js is one of 3,514 Library mods on ModsFinder, and one of 1,576 Library mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Due to the simplicity of painter API, I have developed this mod that allows you to customize world rendering. You can give me suggestions in Github Issues or the comment!
3093FengMing, on the Modrinth page

Official listing

Owner
3093FengMing
Published
2024-07-13
Updated on Modrinth
2024-07-14
Facts verified
2026-10-15

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