Render.js
by 3093FengMing
Render.js is a Forge and NeoForge library for customizing how the world is drawn, with hooks that script mods can use.
What it does
Render.js lets script mods change world rendering. It is built on a painter API, so scripts can draw custom content during the world render pass without writing a separate mod. The project is open source under the GNU General Public License v3.0 only, and its source code and issue tracker are public. Files are published for 1.20.1 on Forge and NeoForge, with 1.0.5 as the latest file for both loaders, released 2024-07-14.
Key features
Script-driven rendering
Script mods can customize world rendering through the events this library exposes.
Render events
Hooks run after the world render event and before or after living entity render events, so drawing can be placed at a chosen stage.
Supported events list
The author documents which events are supported, so script authors can check what a given hook covers.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Render.js need to be installed on a server?
Which loaders does Render.js support?
In the catalog
Render.js is one of 3,514 Library mods on ModsFinder, and one of 1,576 Library mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from 3093FengMing
Similar mods
What the author says
Due to the simplicity of painter API, I have developed this mod that allows you to customize world rendering. You can give me suggestions in Github Issues or the comment!
Official listing
- Modrinth page
- modrinth.com/mod/render-js
- Owner
- 3093FengMing
- Published
- 2024-07-13
- Updated on Modrinth
- 2024-07-14
- Facts verified
- 2026-10-15
